Hello survivors and welcome to the BOARDGAME TILESET! (v9.6)
The Tileset turns the game into a board game. One can see clear boundaries of each field and figures and objects are represented as round platelets.
So it’s a mixture of a proper tileset and the ASCII code.
Here are some examples (from v9.3):
Here are some examples (from v9.4):
Fire:
Boomer Explosion:
School Massacre:
One example from v9.5:
@ in 9.6:
You can download the Tileset under this link: https://dl.dropboxusercontent.com/u/69737873/Cataclysm-DDA/ThuztorTilesetv9.6.zip
And here is the link for the tileset with @ instead of P: https://dl.dropboxusercontent.com/u/69737873/Cataclysm-DDA/ThuztorTilesetv9.6%40.zip
Note: You can install both tilesets. Therefore, the regular tileset was updated.
Changes:
from 9.5 to 9.6:
- two tilesets: one with P and one with @
from v9.4 to v9.5:
- new multitile: rubble heap/pile
- creature moose has now M insteed of m [because it’s big ;)]
- radio symbol has now just an “r” insteed of “tr”
- Weapon “Rising Sun” on/off was reversed
- the paper wall will now be displayed as other walls
- flu shot in fsh changed
- background from ash fixed
- book background and letters revised [differences between skill types]
from v9.3 to v9.4:
- new multitiles: bile splatter, blood, fire, slime, acid, sap, sludge, toxic gas, tear gas, nuke gas and ash) (see screenshots)
- the broken generator has a new texture
- rats have now the correct background
- SICP has now the right background for books
- a lot of “special” enemies have now the right background
from v9.2 to v9.3:
- no more glitches with walls and transparent tiles (notice me of missed tiles)
- contiguous tiles for webs, wreckages and pile of rubbles
- little changes in vehicle textures (still working on it)
- texture of shrub and underbrush changed
- caltrops have now a texture
- some little changes, which I don’t remember
[size=8pt]But you should notice, that the v9 has some tileset bugs.
I’ve already posted some of the bugs in http://smf.cataclysmdda.com/index.php?topic=4464.0.
If you find other bugs, which aren’t listed, so please add the tileset-bugs in the mentioned thread.[/size]
-> I could fix wall- and transparent-bugs with the .json file.