Did any children go feral during the cataclysm just like many adults did? If so where are they now? There would have been to many of them to just all die before game start.
Also what happened to the unborn children that where in the womb when their mother died? Did they die as well and fail to revive becease they where to small? Perhaps they where destroyed during the mutation process of thier mother or they mutated into some unique strain of zombie (pupating zombies perhaps?)
Definitely has some scary implications. But I think there are still some children in the game. Like some of the NPC at the refugee center are children.
Otherwise, they’re either zombified or gone feral.
Due to moral and rating reasons, CDDA has been pretty careful with children in the game. Generally, you won’t find many not undead children for that reason.
Maybe this is where flesh-raptors come from.
As Mega_Glub says, living children are generally “off camera” for various reasons (but not rating, don’t care), but for ferals I would tend to assert that they’re actually dead.
They’ve had plenty of time to die of thirst, exposure, or starvation, even setting aside the endemic violence of the cataclysm.
So we don´t want feral children in game becease we want too keep living children ¨off camera¨. And cannonically we explain them away as having even higher death rates than normal ferals becease of violence, becease many might die becease of thirst, starvation and exposure before the feral state fully sets in and becease a feral child even a evolved one would be an easy meal/target for anything pre- and post cataclysm.
But what about the unborn ones? Are they also not to be shown ingame or is anyone free too implement a new or serveral new enemies based on undead pragnant women or what comes crawling out of them. Would it be fine to show what are technically babies if that baby was a twisted deformed monstrosity.
From a lore point of view, creatures below a certain size won’t reanimate (that is violated by the tiniest dog breeds, such as chihuahuas, probably because they “inherit” revivability because they happen to be dogs, but they really shouldn’t reanimate), and unborn babies ought to fit squarely into that category. Newborn babies should be too small as well, which would explain why there aren’t any crawling baby zombies.
Since unborn babies are linked to the systems of their mothers, they’d probably fuse when the mother is zombiefied.
As far as I understand, ferals are alive, and thus have to eat, drink, and maintain a reasonable body temperature, which is why (small) children should die off quickly (I’m confused as to the age of zombie “children” given how disturbingly common it is for them to wear/carry (sometimes multiple) wedding rings, wedding gear, sex toys, hard drugs, and adult clothing, such as high heels, bondage suits, etc.).
As you already point out unborn babies are in many ways part of the system of thier mother. So there are big questions about wether they would be to small to revive or would treated as part of the mother by the blob.
Then there is also the question as to what would actually happen to the fetus if it did revive during the mutation process. It might differ depending on the stage of pregnancy. A small fetus might simply not revive or be fused with the mother to either no or horrifying effect while a late term pregnancy might result in a huge emaciaded zombie with ¨something¨ growing inside it waiting to bust out when you get to close.
No, they are independent. We don’t have regular living children on camera for “reasons” and completely separately I don’t think it makes sense for feral children to be around because their mortality would be too high.
As for zombified fetuses and infants on the fight might take on that is that those would be more useful to the blob as biomass for mothers or others wandering by then having an independent existence so they would be reabsorbed into the zombie horde one way or the other
Wouldn´t a largely undeveloped fetus be a much better template to start mutation with given that a fetus doesn´t have much pre-existing metabolism that the blob has to hijack or anatomy it needs to mutate? Wouldn´t the mother be much more usefull as biomass to grow the fetus into somekind of far more evolved (and maybe less rotten) zombie that the mother couldn´t never be turned into?
Not really - There’s no indication that the blob faces or even considers difficulty in mutations, or that it finds larger creature harder to mutate than smaller ones on a mechanical level, just time. The viability of any individual host isn’t specially considered so much as the mutations react to what its got, IE Bionics and natural conditions. Even if mutating its hands into knives or whatever would be marginally faster than doing so to the mother, it still can’t locomote well, lift its head, etc. It’d be an absolutely garbage blob host, completely nonviable.
Less viable candidates eventually die off from native resistance, or get absorbed in offscreen measures we haven’t observed (Waiting for the horrific blob flesh carpet across cities, Kevin. Need my Dead Space fix). Considering the baby has no real functioning sensory organs (Even if its developed, its encased and isn’t gonna see or hear anything), there’s no real reason for it to somehow conclude that its a better candidate than the fully grown human its inside, which we already know the blob has no issues turning into extremely lethal constructs. Hell, considering the interlinked nature of a mother and fetus, its unlikely the blob would draw a distinction between the two so long as blob filled blood flows freely between them.