In reality laying eyes on a dead/undead infant would have an effect, but in-game I myself could go either way on that point
Someone else should come in and say “HEY IF WE NEED ALL THOSE THEN WE NEED TEEN ZOMBIE TOO.”
Either way, elderly/infant seems like a couple new mobs that wouldn’t take anything away from the game and would be easy to create based on available code/functions, minimal work involved…
"type":"MONSTER",
"id":"mon_zombie_infant",
"name": "zombie infant",
"species":"ZOMBIE",
"symbol":"z",
"color":"ltgreen",
"size":"TINY",
"material":"flesh",
"diff":2,
"aggression":100,
"morale":100,
"speed":10,
"melee_skill":2,
"melee_dice":1,
"melee_dice_sides":3,
"melee_cut":2,
"dodge":0,
"armor_bash":0,
"armor_cut":0,
"item_chance":20,
"luminance":0,
"hp":12,
"special_freq":0,
"death_function":"ZOMBIE",
"special_attack":"NONE",
"description":"Even the very young were not spared from the cataclysm. Despite its fragile human appearance its vicious growling and milky eyes leave no doubt that this is an enemy, all the same.",
"flags":["SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "BASHES", "BLEED", "POISON", "GUILT", "NO_BREATHE", "VIS30", "REVIVES"],
"categories":["CLASSIC"]
Though maybe its symbol should be changed from green ‘z’ to ‘o’… Also not sure if it should even have that 10 speed… 0!
"type":"MONSTER",
"id":"mon_zombie_elderly",
"name": "elderly zombie",
"species":"ZOMBIE",
"symbol":"Z",
"color":"ltgreen",
"size":"MEDIUM",
"material":"flesh",
"diff":3,
"aggression":100,
"morale":100,
"speed":35,
"melee_skill":3,
"melee_dice":2,
"melee_dice_sides":3,
"melee_cut":0,
"dodge":0,
"armor_bash":0,
"armor_cut":0,
"item_chance":40,
"luminance":0,
"hp":30,
"special_freq":5,
"death_function":"ZOMBIE",
"special_attack":"BITE",
"description":"An aged human body, shambling along slowly, an unstoppable rage twists its sagging, wrinkled face.",
"flags":["SEES", "HEARS", "SMELLS", "STUMBLES", "WARM", "BASHES", "POISON", "BLEED", "NO_BREATHE", "VIS40", "REVIVES"],
"categories":["CLASSIC"]
Or maybe the description should be, “An aged human body, shambling along slowly. The only thing that could make it smell worse than it did in life is, apparently, unlife.”. 