Damn it, I thought you meant the explosive kind.
[quote=“FunsizeNinja123, post:281, topic:2160”]Damn it, I thought you meant the explosive kind.[/quote]We can have both if it makes you feel better
We already have Zweihander swords and nodachi swords.
So straight-edge or curved-edge, we’re already covered for two-handed swords.
We already have Zweihander swords and nodachi swords.
So straight-edge or curved-edge, we’re already covered for two-handed swords.[/quote]Fine…you win this time… : )
I’m so glad the War Scythe’s in. Thank you, even though it’s a hick weap!
A trident is a valid choice, too. The sheer force of three-piece stab can at least stun, nevertheless sever the side of a chest or break necks in an instant. If your enemy had a weapon, just parrying stands a good chance of disarming an oppo, that easy.
Back to the stone knife part, that isn’t that bad an idea.
Sure, it wouldn’t make a very good knife, given that it would likely be a sharpened triangle of stone, but it could at least be used for butchery in place of a pocket knife
A whole bunch of Calico guns.
And no more weird ideas for today.
Adding in some differnt rock types (flint and obsidian?), would make rock knives seem much more practical
Where would we find obsidian? I mean, you might find them in pawn shops but still…
There are more than a few places where obsidian can be found just laying about, though the idea was more to add some rarer but knappable stones, obsidian and flint are just the 2 that came to mind.
If you are going to have stone tipped arrows, spears and knives it makes sense to me that you would have to find special stones to do it.
my previously killed charactres going zombie with my stats as a bonus.
if possible, other peoples dead characters going zombie. might be doable for games people run on a server.
these would be stronger zombies. so if you have higher stats, zombie you gets a bonus.
Not sure if this is where I should post this, but I added two new shotguns to the game. The cane gun, and the shotgunbrella.
[spoiler]{
“type”:“GUN”,
“id” : “umbrella_gun”,
“symbol” : “(”,
“color”: “magenta”,
“name”: “shotgunbrella”,
“description”: “An umbrella with a shotgun concealed inside. Useful for staying dry, and blowing holes in your enemies. Never have to deal with pesky bloodstains again!”,
“material”: [“iron”,“plastic”],
“skill”: “shotgun”,
“ammo”: “shot”,
“price”: 700,
“volume”: 6,
“weight”: 3938,
“bashing”: 6,
“cutting”: 0,
“to_hit”: 0,
“ranged_damage”: 0,
“range”: 0,
“dispersion”: 50,
“recoil”: 10,
“durability”: 6,
“burst”: 0,
“clip_size”: 4,
“reload”: 150,
“flags”: [“RAIN_PROTECT”,“RELOAD_ONE”]
},
{
“type”:“GUN”,
“id” : “cane_gun”,
“name” : “cane gun”,
“description” : “A 12 gauge shotgun concealed within a fancy cane. Pimpin’.”,
“weight” : 3507,
“to_hit” : 2,
“color” : “dark_gray”,
“symbol” : “(”,
“material” : [“iron”, “wood”],
“techniques” : [“WBLOCK_1”],
“volume” : 4,
“bashing” : 10,
“cutting” : 0,
“price” : 800,
“skill”: “shotgun”,
“ammo”: “shot”,
“ranged_damage”: 0,
“range”: 0,
“dispersion”: 15,
“recoil”: 10,
“durability”: 6,
“burst”: 0,
“clip_size”: 1,
“reload”: 100
},
[/spoiler]
Those new shotguns sound like fun!
How about a pistol and knife hybrid?
Have battle axes been mentioned, yet? T’would be a rare pawnshop / private collection item, or craftable with high enough skill and the right tools, with more damage than a sword but less utility, I think. Maybe a higher chance of getting stuck, too.
Rivet made a PR for battle axe here.
There are some advanced pneumatic guns Rivet added already, if anything they might be OP
The spears are pretty much all short spears already, what’s missing is longspears because we haven’t decided how we want to handle polarms yet.
Oh yea, also there’s a special “doesn’t get stuck easily” flag you could give it.
Club, knife yes, I’m at a loss for where you’re going to get a 2’+ long bone to make a spear out of.
Need to do something about small bones vs large bones when you butcher stuff.
Hah, I have one of these lying around somewhere, really awesome knife. Also they’re designed for beheading things, (the really big ones anyway) so that might warrant a special flag…
Yeah they were pretty over the top when they first got merged, but they’ve both been pretty heavily adjusted since then.
If anything, I expect people will now complain that they’re not powerful enough, what with the long reload times and such.
Are there any objections to adding sawn-off versions of the remmington, mossberg, and single-barrel shotgun?
Yeah they were pretty over the top when they first got merged, but they’ve both been pretty heavily adjusted since then.
If anything, I expect people will now complain that they’re not powerful enough, what with the long reload times and such.[/quote]
I thought the Pnuemo-Guns were pretty much balanced. I mean, with the skill needed to build them in the first place, it all seemed fair.
I’ve always wondered what a pneumatic gun crossed with a coilgun would look like… Assuming if it even works.