We make bad suggestions and come up with horrible ideas

A randomly triggering event called “Japanese madness!!!”. Game language is switched to Japanese for a moment and assorted random things start to happen, accompanied with a large flashing text “Glorious happenstance!”

I don’t even want to specify what those events could entail…

Give npcs the ability to launch the rockets that level entire map tiles.

Make mutagen flasks function like thrown potions in Rogue - the target gains the effect, be it invisibility, healing or anything. Then let’s play a game of “throw Medical and Alpha mutagens at a hulk and lure it to the refugee center”.

XD that would be hilarious. Watching entire refugee camp try to fight a beefed up hulk.

Can we have some Asian-themed horrors? There doesn’t seem to be enough sticking paper to people’s foreheads… And where are our hopping zombies and no-breathing challenges? And would it really be so much to ask to have ghosts pretending to be static N.P.C.s?

And weather balloons, with cameras hanging from them, and signal transmitters like on vehicles, that you can fly and they record the terrain that they fly over before crashing to the ground in some remote location…

Zombies should be filled with spiders and maggots and chewing gum an all the other things that everyone knows always crawl into your mouth but you never know because they are digested.

The kraken. Should it be, a school of kraken monsters that come from merman/mermaid pokeballs or One giant sea creature that is not opposed to attacking small streams and waterways… and sometimes even small lakes you didn’t even know had a connection to other water ways. Also No answer for the one or many. Good luck figuring it out through the walls of tentacles.

This is actualy good idea!

I once gave an NPC a mininuke launcher, ammo, then told him he could use explosives. Then I got in the Solar Roller and gunned it the other direction.

I barely made it out alive.

XD XDXDXDXD

Squirrel?

[quote=“Litppunk, post:3084, topic:3101”]XD that would be hilarious. Watching entire refugee camp try to fight a beefed up hulk.[/quote][quote=“Litppunk, post:3089, topic:3101”]XD XDXDXDXD
Squirrel?[/quote][quote=“Litppunk, post:3078, topic:3101”]XD Didn’t think so. But… sometimes you just never know.[/quote]

Why are these posts necessary? You’re bumping a thread without adding anything to the discussion. I thought there was a rule against this. I don’t know if my reports do anything but this needs to be brought to attention. It’s a forum, not a chatroom. I know you’re capable of serious discussion, enough with the bullshit already.

The posts aren’t productive, but it’s basically a shitposting thread in the first place, so it’s a stretch to say it’s derailing a discussion.

A lottery machine where you put a cash card in and spend a specified amount of money in and there is a low chance of winning different amounts of money depending on money spent.

^ “losing” loto results in random thread derails and a hulk punch to the face.

and a parasite/fungal infection.

Dang it. I hate it when I get my hulks infested infested by a hulk punch. Long as I don’t get taken out like hulk poodle >.< ouch.

[quote=“Litppunk, post:3086, topic:3101”]a school of kraken monsters
walls of tentacle[/quote]
There should be schools filled with tentacle monster students. You should be able to do terrible terrible things to all the teachers and replace them with robots from a finishing school that then teach the students manners, grace, and to be mindful of their place… Come back in a few years time and they will all be proper Victorian ladies…

Doctor who reference?

No, just an attempt at subverting certain references to tentacles. Now I am curious about what it would be referencing?

not tentacles unfortunately, just a fish people episode. There was an episode where a group of fish vampires were a “free schooling and board” for Venetians. (people from Venice.) But really just dumped the girls that “didn’t work out” into the ocean to feed the males of their species.

Random bits of random vehicles should be Evil and want to kill you. Most vehicles in the world are, obviously, in no fit state to attack, and many parts have limited ability to cause harm, but they should probably have a range of influence, maybe they can control any part on their own tile and random items from adjacent tiles? It would be pretty cool if after installing the wrong part, or installing a part near the wrong part, would cause the handbrake to slip when you are walking in front of your rollingdeathfortress, or maybe your doors tend to swing closed rather abruptly, or your airbags trigger when you are trying to avoid that minefield(bonus suggestion, airbags that blind the survivor), or maybe your seatbelts start contricting, or maybe that one wheel gets a mind of its own whenever you drive near a tree…

Perhaps you can appease them by driving over N.P.C.s at precisely the stroke of midnight and then they would use their powers for good evil instead of other evil…