We make bad suggestions and come up with horrible ideas

Also. With a bit of trickery you can get a tree to land on you. This should do damage.

This idea actually came up from some guy’s smartassed response to discussion concerning smokeless gunpowder no longer being craftable due to the complexity and hazardous-ness.

[quote=“Random_dragon, post:2301, topic:3101”]Also. With a bit of trickery you can get a tree to land on you. This should do damage.

This idea actually came up from some guy’s smartassed response to discussion concerning smokeless gunpowder no longer being craftable due to the complexity and hazardous-ness.

This reminds me that when they updated to alpha 12 you could kill yourself with a falling tree in 7 days to die…
Hilariously that could happen if you choped down a newly planted seedling.

[quote=“Slax, post:2298, topic:3101”]Random chance of axing yourself in the leg while chopping wood.
“Your posture was all wrong! You accidentally get your x_axe stuck in your left leg.”
+30 pain. +20 shame.[/quote]

So… Like this?

Can I just skip the axes and start the game with two broken legs?

How about Kool-Aid guy(s) randomly bashing through the wall of your house.
Should somehow leave behind a sufficiently large amount of drinks that need to be siphoned into containers.
Like in here: Link.

Oh yeah?

Oh YEAH!

Embrace the lack of explicit hygiene. Have a gore meter that tracks how many bits of other living or formerly-living entities are scattered about your person. Thus after clearing a few labs you are so caked with necrotic flesh that it starts to mess with the I.F.F. of various critters and you can use yourself as a perpetual source of rotten meat…

Sentient Organs.
Your organs have each grown a mind of their own. Keep them in check or they’ll start fighting.

Meat armor. Good news? You’ll never run out of food, assuming you were smart enough to use jerky and not perishable meat. Bad news? Everything that isn’t an herbivore now wants to eat you.

… I… Honestly, I totally thought of this before seeing Slax’s post…

You should be able to amputate, infect, then reattach. You get all the cool zombie bonuses of immunity to fatigue and increased health regeneration and ability to passively regenerate from crippling wounds, but sometimes whatever methods you have for controlling them fail and you get a homicidal limb…

Also, having a political simulator running in the background that you need to use to keep your internal organs functioning in a polite fashion does sound pretty cool.

Task #1: Find a male NPC and ask for his boots, clothes and a motorcycle.
Task #2: Obtain boots, clothes and a motorcycle. (by whatever means)
Task #3: Find a phonebook to locate the address of an NPC named Sarah Connor. A target location is added to the map.
Task #4: Visit the said location, and eliminate Sarah Connor. She escapes, because she’s no ordinary NPC.
Task #5: Obtain a truck and a pump-action lever-action shotgun. (edit: damnit)
Task #6: Chase John Connor down the highway and try to shoot him while driving.
Task #7: Visit Cyberdyne Systems (a lab) and retrieve a cybernetic arm (a CBM)
etc. etc.

I’m getting multiple Terminator movies mixed in my thoughts, resulting in a nonsensical or contradicting storyline…

Oh, and the only way you could really die would be by stepping into lava and staying there for a number of turns. Edit: After entering lava, first the legs are destroyed. Then torso, then left arm, then head. The right arm would go last, as to reflect the fact that the Terminator held his right thumb up just before sinking completely into molten steel. Indeed, the death condition would have to be that all the other body parts are to be destroyed first, the right arm being last, resulting then in death.

The final task could be to construct a winch with a steel chain near a lava tile. Sarah and John Connor could then lower the player character into the lava using the winch.

You’re forgetting that it should be a LEVER-action shotgun.

[quote=“RAM, post:2311, topic:3101”]… I… Honestly, I totally thought of this before seeing Slax’s post…

You should be able to amputate, infect, then reattach. You get all the cool zombie bonuses of immunity to fatigue and increased health regeneration and ability to passively regenerate from crippling wounds, but sometimes whatever methods you have for controlling them fail and you get a homicidal limb…[/quote]
Has someone watched Dead Snow II?
You should…

Misplaced fangs.
You never got your wisdom teeth pulled and now they’ve started mutating. You damage your head every time you try to close your mouth. Oh dear.

Sounds exactly like what my unmutated wisdom teeth did anyway. Make this a mutation I can choose at start.

Had that happen too, it would cause me annoyance rather sporadically though. Like, hurt for a week straight then subside for a few months.

Nah. Shows up at random. Especially if you pick the “Missed Dental Appointment” start. Infinitely stacking +15 pain EVERY SINGLE DAY. Smoke crack until your angry teeth fall out to counter this.

In same vein:
Ingrown toe talon. Combines all the aspects of ingrown toe nail like infection, pain and bleeding while walking, with all the aspects of toe talon like huge damage and being unable to wear shoes.

A framework for The Simpsons mod, a collection of unique zombies:

First of all, the mod is only active if the world is named Springfield.

Homer Simpson zombie: Consumes all beer and donuts it comes across. When killed, drops empty cans and whatever container the donuts came in.

Marge Simpson zombie: Tall blue hair. Growls loudly.

Bart Simpson zombie: Performs general vandalism. Skates around, hovering in the vicinity of the player character. Actively tries to stay away from the player. Sets off car alarms. Throws firecrackers. Picks up loose items and hurls them around, tens of squares away. High-value items get a priority for tossing. Keeps track of which items the player has viewed recently, actively trying to determine if the player desires the said items. And then tries to get to them first.

Lisa Simpson zombie: Collects saxophones and books.

Maggie Simpson zombie: Drives a huge well-armored truck around somewhere, causing mucho destructione. Has the ability to dodge all direct attacks. Attempts to find a new large vehicle after the old one has become too damaged.

Mr. Burns zombie: Carries and collects money stacks. All hits that land on this zombie are described as ‘excellent’. For example: “You hit zombified Mr. Burns excellently for 48 damage.” or perhaps “You hit zombified Mr. Burns for 48 damage. Excellent.”