I’ve been meaning to ask: has there been some change to the licensing requirements for this? A friend who uses the experimental builds of CDDA told me just recently that RetroDays had been added to experimental. (I looked and it a version HRose had altered and added his ASCII fallback stuff to.) Was someone able to get in touch with Trihook? I did try to contact him (here, since what he said sounded promising, sort of), but haven’t heard back yet.
It’s not something that bothers me - to clarify - it just seems different to what Kevin was saying earlier. The commit I saw looked to have been made by Kevin, actually.
[quote=“Ratha, post:47, topic:5201”]Suggestion about the update/release of RetroDays Tileset:
[snip][/quote]
I was tossing up a few different ways to package it. Two separate downloads, or together with the user choosing as it is now, or the way you’re suggesting here.
I didn’t want to clutter up the user’s in-game tileset options menu too much, but I do like the idea of the user being able to switch from one to the other on the fly in-game.
Does anyone else have any preferences for this sort of thing?
[quote=“Robik, post:48, topic:5201”]I made some missing tiles, feel free to use them in tileset, if you like. You can ignore .json files and take only .png
https://dl.dropboxusercontent.com/u/18187861/CataTilesetStudio/RetroDaysTileset20Diff.7z[/quote]
Thanks.
I had a look and it’s actually all stuff I’ve already added myself, or I can’t use because it was made for 20x20 exclusively, or is for stuff not in the stable version yet. But yes; thanks though.