I am all for better than factory stuff if you have very high skills and things like experimental mats and / or equipment - from labs perhaps?
But the thing is, reloaded ammo as it was - or I should say as it is, without my tweaked jsons, is so bad that it is not worth the effort. Crafting it in amounts that matter is reliably possible so late in game, that I have hand crafted katana, repurposed APC with every crafting station, reflex recurve bow and loot for years before that. And what is reward for all of this? Shitty ammo that turns sniper rifle into regular rifle and regular rifle into pistol - as accuracy goes.
No exaggeration:
sniper round .30-06 AP has dispersion 1, reloaded has 6
assault rifle round 5.56 NATO has dispersion 5, reloaded 9
pistol round 9mm has dispersion 10, reloaded 15
Currently, early game use of gunpowder weapons is to have shotgun for killing mobs point blank in case of shit happened scenario and that’s it. And if you are planning to use guns only rarely, you don’t need reloaded ammo and you can stick with factory ammo.
Sorry for the rant, but that is my in-game experience. If there is someone other who plays with guns, I’d love if you share you experience with reloaded ammo or gunpowder guns in general.[/quote]
Well, since you’re an NPC (congrats on 100th post, here’s your mininuke, don’t eat any lighters), you might ask your colleagues. They’re pretty good at fatally shooting me when I’m testing things, so being able to match firepower either already is (or is gonna be Soon) kinda important, I’d imagine.
Feel free to PR those JSONs you mention.