Some ammunition in cata has nonsensical stats, strange descriptions and even stranger applications. An example is the damage difference between 5.56 NATO and 7.62 NATO. There is only 4 difference (40 vs 44), yet the 7.62 NATO round has disadvantages to compensate for a larger difference. These stats are also unrealistic.
Another point is the labeling and description of ammunition. In my opinion it should be assumed to be FMJ unless stated otherwise, especially for standard military rounds. Some ammunition types also have strange descriptions. These are only minor problems.
My last problem is specifically about the 8x40mm round. It is used in pistols, revolvers, SMGs, assault rifles, battle rifles, LMGs and HMGs. For this to be accurate it would have to simultaneously fit at least four mutually exclusive ammunition categories.
Proposed solutions:
Damage and recoil should be derived from muzzle energy. Penetration, range and accuracy may remain arbitrary.
Change names and descriptions of some ammunition.
Create more ammunition types for use by Rivtech weapons.
I could implement this if it is approved.