System would go down. ATMs can be battery powered. ATM would provide balance and the small hack devices would make hacking a legit course for a character so they can use all those cash cards where the lumberjack would only have what he/she had in his own account or what would be bartered by an NPC. NPC could sell one pre-hacked or a card they personally owned. But cards you find off NPC would not be considered opened and same goes for finding them any other place or means.
Vending machine are a great resource. Food/drink/bullets. Even later game play will allow finding a bulk amount of bullets a good thing. Destroying the vending machines maybe an optional thing that seems legit. But as a counter balance for game purposes, the machines for balance and story would have a self destruct mechanism inside for theft prevention.
I thought of this system and naturally I like my own ideas. But even though it makes sense it means somebody has to code it. A few curmudgeons that dismiss my ideas cause they don’t like me. Even with a mountain of logic an reference material >_>
Anyone like this idea?
I mentioned this a few years ago. Haven’t seen it yet. Backward bows make for compact powerful items at short range when that mob closes in and you just can’t get away! Plus you could wear it!