I have two ideas so far for more profession traits and would like to hear feed back from them and if you all had any other ones.
This applies all military professions, (soldier, bionic soldier,bionic sniper,etc.) and what I propose it would do is the following.
-Have access to some places were you would need a military id, not all (clearance levels), but some. There could be a chance of failure (not enough clearance, system fails to recognize you in the database or something else) resulting in hostile defense.
-Better npc interactions, Npcs are bound to trust and be more intimidated by soldier. The old guard would also have you in good regard.
-Possible soldier faction with its own HQ.
This applies to the lab technicians and such.
-The same as above with not needing science id cards for some places and same consequences for failure.
-Some Npcs would not like you blaming you for all of this while other recognize your usefulness and want you around.
Any other ideas?