A major re-balancing of professions, with the intent of making it so that every profession in the game is desirable. Won’t be terribly useful until the new profession code changes drop on the experimental, but hopefully that won’t take too long.
[size=8pt]Ah, this was a partial reason for why I create the poll about professions, hoping it could help in some way to show which ones were and were not used. Based on the votes and comments, a good many were not really used. Hopefully that will change.[/size]
[size=8pt]That is just it though. There should be a good bit for gameplay and role play purposes I think. The previous amount of professions was a bit too much as little changed besides the name and maybe a couple of items. More diversity is nice but not to a point where everything seems generic.[/size]
Yeah, I doubt people play the ones like biker, or senior citizen, or hitchhiker (even though I love the reference) or student. People correct me if im wrong and you do play with those, they seem a tad redundant to me though.
[size=8pt]Agreed. Also some of the professions just seemed strange. Like football player. It’s been five days after the Cataclysm so why would you still be in full gear? I just tried using the JSON file but apparently I get a crash whenever I try to select handy man or survivalist. I can not choose those nor go below/above them. Hm.[/size]
These three professions seem to cause an Segmentation fault (core dumped) error and crash the game when trying to select them. I’m using Linux Console, version: 0.9-594-gf1e8ec7.[/size]
[size=8pt]When starting a new game as the lab technician I get the following error: cataclysm: src/newcharacter.cpp:343: bool player::create(game*, character_type, std::string):
I’ll go through all the professions and give my thoughts/suggestions/comments if they work or not.
Edit: I figured out what was wrong with the lab technician profession. Under skills it is written as computers instead of computer. This caused an error when trying to start a new game as it.[/size]
So will professions have the possibility of spawning in a place that’s not the shelter? I could see some interesting situations, such as getting a point or two from spawning in the middle of town or spawning in an office tower or public works or cabin or something.
Yeah, I doubt people play the ones like biker, or senior citizen, or hitchhiker (even though I love the reference) or student. People correct me if im wrong and you do play with those, they seem a tad redundant to me though.[/quote]I always thought of student as a mandatory to the list professions, I mean you are a student if you don’t have a profession and you start with a backpack and some textbooks which is fine.