Mind you, I’m not talking about scouts, haven’t seen them yet. I have other questions, though.
- Their towers, namely temperature inside. I have Thermal Dissipation active, Internal Climate Control active, and still 3-5 turns in and I’m at 25% speed because it’s “scorching hot”. What’s the point of those CBMs if they are useless in the only(?) place they should be actually useful? Are there any other options to deal with 100+ Celsiius temperatures? Power armor doesn’t work, Hub 01 enviro suit doesn’t work, ANBC suit doesn’t work… at this point idk what else I could try.
- Slavers pain ray. Yet again, neither of top-tier armors (at least those mentioned above) works, even Sensory dulling is useless - they just spam that shit until I’m at 200+ pain. I could understand PA not protecting from external heat, but this is, like, ray weapons or something, why does it go through PA? Again, are there any options for negating it?
On a somewhat related note, is Sensory Dulling flavour text an outright lie? It says, and I quote,
Your nervous system is wired to allow you to inhibit the signals of pain, allowing you to dull your senses at will. However, the use of this system may cause delayed reaction time and drowsiness.
“Wired”, hmm. I though, and imo it is a reasonable assumption, that means there are miniature electrodes/nodes in your nervous system that suppress pain signals coming from your nerves to your brain.
Well, turns out it’s nothing so sophisticated, just some slapdash internal drug injectors. Why? Because if you use it for a prolonged time, especially under high amount of pain(mi-go slavers say hello) you get “depressants” status which says, and I again quote,
“You are under the influence of depressants, and in a bit of a daze.”
Working as intended?
e: oh, and one more question - how to release the prisoners and won’t they boil instantly in there because of insane temperatures? I tried using/smashing everything on that floor, no luck so far.