[quote=“vache, post:3, topic:6613”]Actually, I think they just haven’t been added to doctor’s office spawn lists. The place to go for them right now is hospitals.
I’m not a big fan of the idea that the player should be able to craft everything. In this case especially, given that the only usage of a stethoscope is for safe cracking, which I would expect a poorly made one, even one of medical quality, would absolutely not suffice. Also, I don’t think just picking up a stethoscope should make the player an expert safe cracker, but that’s another discussion for another thread.[/quote]
OK. Having 'em spawn in doctor offices should be doable. Want medical residents to spawn with one? (They’re in their coat and pack supplies; having the scope isn’t out of the question.)
Update: according to mapgen.cpp and item_groups.json, they already can spawn in doctors’ offices. They’re in the surgery group. Will PR the medical-resident starting with one, though.