"Ascension mod" or: "Winning DDA: the mod"

mod

#184

I have THE EXACT SAME PROBLEM AND IT’S SO HORRIBLE.
Sorry, sorry, just… my god not having any turrets spawn on ANY of your vehicles, even the debug-spawned ones, is mind-rending.


#185

sorry lads I’m waiting for the big PK update before I do anything


#186

bully. i guess i have to get into it.

ivebugfixed the unofficial patch in already . . .


#187

? No you haven’t, at least on github.


#188

hmmmm? Ive added the mods, mutations, harvesting, and a few items. As well as the nerfs


#189

Sure, I can wait. seems PK’s new update is gonna be a big one.


#190

Just so I’m clear, the moss covered relics are found in Strange Temples, right?


#191

Removing Blazemod_A fixes the Turret Issue, and doesn’t seem to affect the rest of Modpack as long as you the original Blazemod.

EDIT: Fixed a spelling error.


#192

The new update seems to have borked all of the arcana mods? Even looking at my magic based items crashes the game. The error line says that most of the arcana items are missing descriptions

Edit: Nevermind, the updater just didn’t copy over the mod file is all