Ultra-endgame mod, introduces new highly overpowered equipment that requires significant investment of rare resources and raw materials to get running. (Still unfinished, missing some vehicle parts and intend to eventually do mutations)
Vehicle parts are included, as well as one of each type of ranged weapon, a true multitool, armor similar to power armor but usable with clothing, ultimate storage, and several tiers that take a lot of time to advance though. As you advance to higher tiers, costs for production are reduced and more options open up, as well as size and weight reductions for the tools required until you can easily carry them with you.
Can be safely added to existing games by editing the save’s mods.json and adding “adv_gear” to it.
(Warnings: ‘wire’ and ‘deathcloud’ ammo are far more dangerous than the ingame stats make them look. They are essentially massive fragmentation bombs that will likely instagib you if you aren’t wearing full body and head armor. Don’t say you were not warned - many dozens of debug characters have died to bring you this warning.)