After years of playing this game on and off; I decided that I wanted to contribute something (anything) back.
This mod adds 15 buildings to the game in total. 11 city and 4 wilderness buildings.
These include:
(city buildings/structures)
car dealership
car showroom
city dump (small)
gardening allotment
internet cafe
open sewer
outdoor market (small)
private park
public art piece
public space
sex shop
(wilderness buildings/structures)
fire lookout tower (3 Z-levels)
giant sinkhole (2 Z-levels)
hunter’s camp
regional dump (4x4)
The structures are all in a near finished state, id est they are fully built, fully furnished, and fully populated with items and monsters; They only really need proper balancing now (relative to the rest of the game). Something I am unable to do in isolation.
There is a new tool - Prefab Explorer which reported some issues in you overmap terrain definitions:
oa_additional_buildings_mod-1.1/json/cs_car_showroom.json and oa_additional_buildings_mod-1.1/json/ws_regional_dump.json have invalid number of characters in last row of rows object.
My bad; it was easy to miss because the in-game error check doesn’t flag it.
It just uses the characters up to the 24th for the tiles and discards any extras within that array element, without generating an error flag.
I also used the prefab explorer as well (initial version), and noticed that those two maps didn’t load but never gave it much thought at the time
0:20:21.297 WARNING : Deprecated foreground color suffix was used: (lt) in (i_ltblue). Please update mod that uses that.
0:20:21.297 WARNING : Deprecated foreground color suffix was used: (lt) in (ltgreen_red). Please update mod that uses that.
0:20:21.297 WARNING : Deprecated foreground color suffix was used: (lt) in (i_ltgray). Please update mod that uses that.
0:20:21.297 WARNING : Deprecated foreground color suffix was used: (lt) in (ltgreen_cyan). Please update mod that uses that.
Redone and improved several previous buildings, including:
Private park, Open Sewer, Car dealership, and Hunter’s Camp (renamed: “Survivor’s Camp”).
Added new buildings:
Survivor’s Bunker
Tire Shop
And did a balancing pass over all buildings, tweaking item and monster spawns.