Whoo, adding this mod makes you cautious when moving and around light in general; I’ve been bushwhacked several times by roving bandits while crafting.
Try adding “GUILT” to the looter. Their description implies they aren’t full bandits and are more sympathetic. Also consider giving them “STALK” and lower morale and aggression.
You might decrease the default fake stats for the bandits and double their HP or peg their HP to a player’s average HP for a given strength+trait level. Also try lowering some bandits’ special attack range to around their average 50% hit probability range to preserve their ammunition.