All weapons and ammunitions have been tested and work. As far a the tactical nuke, it simply is a huge incendiary explosion without radiation so you can loot the bodies.
As for your repeater shotgun idea I was thinking i’d use frag effect and the specs you said. But if you could get an ammo effect that explodes like a frag but only toward the direction it was fired that would help.
Nuke ammo effect. Mega huge explosion with radiation.
Oh I wanted to add a nano-suit that reduces encumbrence, has temporary stat boosts activated individually. They should have maybe a 20 turn usage limit and a 30-40 cooldown. Suit menu -->'a’ctivate. Other abilities like cloaking w/light step and speed enhance.
Noisey cricket ammo that has chance to throw wielder back.
solid stream flame thrower fuel
Ray gun ammo that fires green ‘~’ like lightning or plasma. Has dismemberment effect as well.
Noise emitter ammo effect for darts or whatever.
Proximity ammo effect- once fired the round goes into scan mode waiting for movement to set off the fireball or whatever effect you want instead.
guns
{
"id":"tesla_cannon",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"Telsa Cannon",
"description":"A weapon designed by the US military using the tesla coil as a base. It fires a massive electrical arc that could potentialy be dangerous to the weilder. Load with the lightning capsule charge.",
"price":100000,
"material":["steel","glass"],
"weight":5678,
"volume":13,
"bashing":13,
"cutting":-2,
"to_hit":1,
"use_action":"NONE",
"flags":["BACKBLAST","LIGHT_2"],
"phase":"solid",
"ammo":"lightning_cap",
"skill":"shotgun",
"ranged_damage":2,
"range":3,
"dispersion":0,
"recoil":0,
"durability":20,
"burst":0,
"clip_size":50,
"reload":380
},
{
"id":"mk7repeater",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"Mk7 Repeater rifle",
"description":"When the big cheese decided bullets were a thing of the past, they invented the Mk7 Repeater rifle. The round individually magnetizes itself into the gun allowing for quick reloading.",
"price":10000,
"material":["steel","plastic"],
"weight":2267,
"volume":18,
"bashing":10,
"cutting":0,
"to_hit":1,
"ammo":"fusion",
"skill":"rifle",
"ranged_damage":45,
"range":5,
"dispersion":0,
"recoil":0,
"durability":15,
"burst":0,
"clip_size":8,
"reload":80
},
{
"id":"zcs11",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"ZCS11",
"description":"The gun was developed for military use. Fires the lightning capsule or the evicerator round.",
"price":100000,
"material":["steel","gold"],
"weight":5678,
"volume":13,
"bashing":13,
"cutting":-2,
"to_hit":1,
"use_action":"NONE",
"flags":["BACKBLAST","MODE_BURST"],
"phase":"solid",
"ammo":"lightning_cap",
"skill":"shotgun",
"ranged_damage":6,
"range":3,
"dispersion":0,
"recoil":-2,
"durability":25,
"burst":2,
"clip_size":20,
"reload":420
},
{
"id":"eagle_claw",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"Eagle Claw",
"description":"It was the next rifle in line to be the standarized primary weapon of the United States Military. It features a 3-inch long steel claw under the barrel. It fires the .50 caliber.",
"price":10000,
"material":["plastic","steel"],
"weight":4582,
"volume":12,
"bashing":12,
"cutting":30,
"to_hit":10,
"use_action":"KNIFE",
"flags":["MODE_BURST","STAB"],
"phase":"solid",
"ammo":".50",
"skill":"rifle",
"ranged_damage":10,
"range":5,
"dispersion":0,
"recoil":0,
"durability":25,
"burst":3,
"clip_size":30,
"reload":550
},
{
"id":"smart_gun",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"homing rifle",
"description":"The homing rifle uses sonar to tell where targets are and makes it much easier to hit, even with little experience. Uses the homing bullet.",
"price":10000,
"material":["plastic","gold"],
"weight":3082,
"volume":7,
"bashing":5,
"cutting":-3,
"to_hit":1,
"use_action":"NONE",
"flags":["RELOAD_ONE"],
"phase":"solid",
"ammo":"homing",
"skill":"rifle",
"ranged_damage":10,
"range":5,
"dispersion":0,
"recoil":0,
"durability":25,
"burst":5,
"clip_size":5,
"reload":40
},
{
"id":"ssb",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"SSB dart rifle",
"description":"A single shot bolt action dart gun.",
"price":10000,
"material":["plastic","steel"],
"weight":4582,
"volume":12,
"bashing":12,
"cutting":30,
"to_hit":10,
"use_action":"NONE",
"phase":"solid",
"ammo":"dart",
"skill":"rifle",
"ranged_damage":0,
"range":0,
"dispersion":0,
"recoil":0,
"durability":20,
"burst":0,
"clip_size":1,
"reload":35
},
{
"id":"tac_launcher",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"Tactical Nuke launcher",
"description":"A super-weapon designed to fire the high explosive E82 tactical nuke. Be sure to fire at a distance.",
"price":100001,
"material":["steel","silver"],
"weight":6913,
"volume":15,
"bashing":13,
"cutting":-2,
"to_hit":1,
"use_action":"NONE",
"flags":["BACKBLAST"],
"phase":"solid",
"ammo":"tac.nuke",
"skill":"launcher",
"ranged_damage":6,
"range":3,
"dispersion":0,
"recoil":-2,
"durability":25,
"burst":2,
"clip_size":1,
"reload":420
},
{
"id":"stpc",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"ShredTech Plasma-Caster",
"description":"A military science masterpiece. The Plasma-Caster fires a super-heated gas that will burn your enemies to a crisp.",
"price":6000,
"material":["iron","wood"],
"weight":1992,
"volume":2,
"bashing":12,
"cutting":0,
"to_hit":1,
"flags":["LIGHT_2"],
"ammo":"plasma",
"skill":"rifle",
"ranged_damage":20,
"range":15,
"dispersion":2,
"recoil":7,
"durability":9,
"burst":0,
"clip_size":6,
"reload":80
},
{
"id":"sonic_shot",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"sonic shotgun",
"description":"The sonic shotgun fires a concussive flash round. Only point at thing you intend to obliterate.",
"price":10000,
"material":["steel","plastic"],
"weight":2267,
"volume":18,
"bashing":10,
"cutting":0,
"to_hit":1,
"flags":["RELOAD_ONE"],
"ammo":"slap",
"skill":"shotgun",
"ranged_damage":25,
"range":5,
"dispersion":0,
"recoil":0,
"durability":15,
"burst":0,
"clip_size":8,
"reload":80
},
{
"id":"noisey_cricket",
"type":"GUN",
"color":"yellow",
"symbol":"(",
"name":"noisey cricket",
"description":"Capable of blowing a hole through a wall with a single shot, the Noisy Cricket also has enough of a kickback that if its user isn\u0027t careful they might get thrown through a wall too. If this happens, cracking wise is recommended.",
"price":6000,
"material":["iron","wood"],
"weight":700,
"volume":1,
"bashing":-2,
"cutting":-2,
"to_hit":2,
"use_action":"NONE",
"flags":["RELOAD_ONE"],
"ammo":"cricket",
"skill":"pistol",
"ranged_damage":6,
"range":6,
"dispersion":0,
"recoil":12,
"durability":9,
"burst":0,
"clip_size":10,
"reload":80
}
ammo
{
"id":"lightning_cap",
"type":"AMMO",
"color":"light_gray",
"symbol":"=",
"name":"lightning capsule",
"description":"A small plastic shelled battery that loads into the tesla cannon as ammunition. Virtually weightless. ",
"price":540,
"weight":0,
"volume":2,
"bashing":0,
"cutting":0,
"to_hit":0,
"ammo_type":"lightning_cap",
"damage":42,
"pierce":5,
"range":25,
"dispersion":-15,
"recoil":4,
"count":50,
"effects":["LIGHTNING"]
},
{
"id":"homing_bullet",
"type":"AMMO",
"color":"yellow",
"symbol":"=",
"name":"homing bullet",
"description":"The homing bullet.",
"price":1000,
"material":["powder","silver"],
"weight":1,
"volume":1,
"bashing":0,
"cutting":0,
"to_hit":0,
"ammo_type":"homing",
"damage":15,
"pierce":30,
"range":50,
"dispersion":-150,
"recoil":4,
"count":5,
"effects":["COOKOFF","INCENDIARY"]
},
{
"id":"evicerator",
"type":"AMMO",
"color":"yellow",
"symbol":"=",
"name":"Evicerator round",
"description":"A high powered shock-and-awe ammunition. Fire at a distance only. The rounds are strangly weightless.",
"price":600,
"weight":0,
"volume":2,
"bashing":0,
"cutting":0,
"to_hit":0,
"ammo_type":"lightning_cap",
"damage":35,
"pierce":5,
"range":25,
"dispersion":-15,
"recoil":4,
"count":50,
"effects":["LIGHTNING","FRAG"]
},
{
"id":"dart_ied",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"explosive darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are explosive.",
"price":100,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":1,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["EXPLOSIVE"]
},
{
"id":"dart_inc",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"incendiary darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are incendiary.",
"price":100,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["INCENDIARY"]
},
{
"id":"dart_frag",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"frag darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are fragmentation.",
"price":100,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["FRAG"]
},
{
"id":"dart_acid",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"aciddarts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are acidbomb.",
"price":100,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["ACIDBOMB"]
},
{
"id":"dart_tear",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"teargas darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are teargas.",
"price":100,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["TEARGAS"]
},
{
"id":"dart_smoke",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"smoke darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are smoke.",
"price":1,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["SMOKE"]
},
{
"id":"dart_flash",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"flash_darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are flashbang.",
"price":1,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["FLASHBANG"]
},
{
"id":"dart_bean",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"beanbag_darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are beanbags.",
"price":1,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["BEANBAG"]
},
{
"id":"dart_plasma",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"plasma_darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are plasma.",
"price":1,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["PLASMA"]
},
{
"id":"dart_fire",
"type":"AMMO",
"color":"yellow",
"symbol":"-",
"name":"fireball_darts",
"description":"A handful of darts, useful as ammunition for blowguns or dart guns. These ones are flaming.",
"price":1,
"material":"wood",
"weight":1,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"dart",
"damage":10,
"pierce":0,
"range":30,
"dispersion":1,
"recoil":0,
"count":10,
"effects":["IGNITE","INCENDIARY"]
},
{
"id":"e82",
"type":"AMMO",
"color":"yellow",
"symbol":"=",
"name":"E82 Tactical Nuke",
"description":"A large war head to be fired for means of demolition or otherwise.",
"price":1,
"material":"wood",
"weight":2000,
"volume":1,
"bashing":1,
"cutting":0,
"to_hit":0,
"use_action":"MININUKE",
"phase":"solid",
"ammo_type":"tac.nuke",
"damage":100,
"pierce":0,
"range":25,
"dispersion":-5,
"recoil":6,
"count":1,
"effects":["EXPLOSIVE_HUGE","INCENDIARY","STREAM"]
},
{
"id":"plasma_charge",
"type":"AMMO",
"color":"light_green",
"symbol":"=",
"name":"plasma_charge",
"description":"A small casing containing key element to unleashing a powerful plasma blast.",
"price":800,
"material":"steel",
"weight":113,
"volume":10,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"plasma",
"damage":40,
"pierce":20,
"range":20,
"dispersion":0,
"recoil":-3,
"count":25,
"effects":["IGNITE","PLASMA"]
},
{
"id":"concussive",
"type":"AMMO",
"color":"light_cyan",
"symbol":"=",
"name":"concussive",
"description":"A special ammo that delivers a concussive flash blast.",
"price":800,
"material":"steel",
"weight":113,
"volume":10,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"slap",
"damage":40,
"pierce":20,
"range":20,
"dispersion":0,
"recoil":-3,
"count":25,
"effects":["EXPLOSIVE","FLASHBANG"]
},
{
"id":"cricket",
"type":"AMMO",
"color":"light_cyan",
"symbol":"=",
"name":"cricket",
"description":"A round that loads into the noisey cricket.",
"price":800,
"material":"steel",
"weight":113,
"volume":10,
"bashing":1,
"cutting":0,
"to_hit":0,
"ammo_type":"cricket",
"damage":40,
"pierce":20,
"range":20,
"dispersion":0,
"recoil":-3,
"count":15,
"effects":["EXPLOSIVE_BIG","PLASMA","IGNITE"]
}
I hope you like them.
Am taking suggestions for more future sci-fi weapons, armor, gear.