What weapons would you like to see in the game?

Sounds like it would go into the medevil weapons pack.[/quote]
Yea, it’s totally unrealistic that someone would have one of those…

Shit like kukris or machetes are actually great tools from what I hear. A really large, well-gripped butcher knife that can slice through wood and thick vine.

I have a kukri. It is pretty useful, especially when chopping branches out of trees that we chop down for firewood.

Soz for doublepost, but I wanna bump this for this. We need this ingame. Now.

Note that some .454 Casull revolvers can fire .45 ACP too. Magic.

Slax. Actually all of them. Same case diameter, baby!
Also some can fire .410 shotgun rounds. MAGIC!

I wonder if there’s a way to make the Medusa revolver possible in game?

Basically it’s an awkward weapon to load but can use many different calibres because it has springs to hold the rounds in place.

You can fire, if I recall correctly, just about anything from 9mm pistol rounds to .357 magnum.

I’m hoping that an obrez will be added. Basically, it’s any bolt-action, large-caliber (usually) hunting rifle with the stock and barrel sawn-off for a slightly inaccurate but lightweight and easily concealable (low volume) gun with high damage.

Has the Barret 50. Cal been added already? It would be a very rare drop and spawn with little ammo, but it would be the most powerful sniper rifle available and has a ridiculous amount of range (as far as the player can see) so that people with very high rifle skills would have their ultimate weapon.

Who wouldn’t want to customise that baby up?

…That rifle was in game for like 6 months now.

Mumble grumble… .50 cal when .22LR can do the job… grumble… mumble mumble…

I haven’t read this entire thread, and I’m not sure if the OP is still taking requests, but…

Trench Mace ; WW1 trench-raiding weapon, craftable from wood and scrap metal/nails, or found in antique stores.

Muscovite ; A .22LR revolver made entirely out of scrap metal (high skills and gunsmithing tools required). Inspired by the made-from-scratch revolvers mass-produced by an unknown Moscow gang during the 1990s.

Manganese Matchlock ; Craftable one-shot pistol (pipe, wood, wire/string) using match-sulfur and manganese (matchbooks and vitamins in game terms) as the charge and scrap metal or nails as the shot. Low range, low accuracy, low damage. Requires a flame source to fire. Cannot be reloaded, only disassembled and remade.

Folsom Flamethrower ; One-shot blowpipe flamethrower made from nothing more than a rubber hose. Same range and function as the spraycan flamethrower. Requires a flame source to fire. Uses powdered non-dairy creamer as ammunition (which would need to be added to food-drops).

Chechen AK ; Full-auto AK modified to fire 7.62x54R. Craftable with high skills from any AK-pattern rifle and a SVD-pattern rifle. Generally uses a 20-round box (two SVD boxes welded together)

Windbüchse ; Large and bulky craftable air rifle, requires good tools and high skills. Fires ~.50cal bearings with range and damage comparable to a .45ACP. Very accurate, low recoil, relatively silent. Very fragile and easy to break if ever used for smashing or in melee.

A belt-fed homemade machine gun, .22LR, powered by an electric drill.

I hope this hasn’t been linked here before.

So basically a mini-mini-gun, heh.
As stated there it would be totally doable, but note that the effectiveness for the thing would be pretty low in-game, there is ready access to much better performing automatic weapons.
I think we discussed elsewhere that cobbling together some kind of gatling gun or moderate-speed minigun would be at the upper echelons of player crafting ability. Keep in mind though that you wouldn’t end up with a firearm, but rather a small artillery emplacement :3

[quote=“Kevin Granade, post:494, topic:2160”]So basically a mini-mini-gun, heh.
As stated there it would be totally doable, but note that the effectiveness for the thing would be pretty low in-game, there is ready access to much better performing automatic weapons.
I think we discussed elsewhere that cobbling together some kind of gatling gun or moderate-speed minigun would be at the upper echelons of player crafting ability. Keep in mind though that you wouldn’t end up with a firearm, but rather a small artillery emplacement :3[/quote]

I wish I had some knowledge on how to make mods for the game so that I could get my ghetto electric drill minigun.

A minigun in .22 on your ride would be nice. I’m thinking wheel barrow here. :smiley:
Casings get saved that way too!

[quote=“Slax, post:496, topic:2160”]A minigun in .22 on your ride would be nice. I’m thinking wheel barrow here. :smiley:
Casings get saved that way too![/quote]
Hood-mounted mini gun hooked up to the drive belt?
You’d have to reload it with a shovel…
For that matter, put one of those 1L engines in a wheelbarrow…

Holy hell, that image looks awesome.

Shouldbeingamenaow

Hood mounted? Hell no i want


Plans for .22lr hand cranked mini guns are fairy common as a project DIY gun, as thay count as semis under u.s. law.

I want one of
A pistol that fires 40mm, that is all.

And some short rifle/ pistol converts

This…[quote=“Funk, post:499, topic:2160”]And some short rifle/ pistol converts
[/quote]Oh my fucking god. No. You don’t do that with this rifle. You just don’t.