I’d like to see these weapons added to the game. They should be easy to craft, and be a little different from the normal wooden spear/nail board/javelin early-game weaponry.
The rope dart, or Sheng Biao is simply a metal blade attached to a rope. It’s intended to be swung around and around to stab targets, entangle them, or thrown and retrieved by pulling on the rope. http://en.wikipedia.org/wiki/Rope_dart
Crafting:
1x Rope (6ft)
1x Blade or Crossbow Bolt or Spike or Bee Sting or Wasp Sting
Primary Skill: Piercing Weapons
Difficulty 2
Stats:
Volume 2, Weight 5, Pierce 20, Moves 101, Tohit bonus +3
+Grab + Sweep Attack +Feint
The Kusari-Gama is a brutal-looking Japanese weapon, a sickle attached to a chain with a weight at the end. The chain end is intended to be thrown at a target to distract or entangle, so that the user can attack with the sickle more easily. http://en.wikipedia.org/wiki/Kusari_gama
Crafting:
1x Steel Chain
1x Lump of Steel
1x Blade
Welder(?)
Primary Skill: Slashing Weapons
Secondary Skill: Mechanics
Difficulty 4
Stats:
Volume 5, Weight 9, Bash 15, Cut 9, Moves 101, Tohit bonus +3
+Grab +Sweep attack +Feint +Weak block
Both of these could be added to mansion/pawn shop loot as well as museum-piece weapons. The special ability of these would be that a character should be able to retrieve these when thrown if still within a certain distance, representing pulling on the rope/chain. How this could be implemented, I do not know. I’m not a code monkey, after all. A throwing weapon that you can always retrieve would be undeniably useful, however.