[quote=âCodeslamer, post:695, topic:3101â]Bad ideas? HmmâŚ
How about:
-Vehicles that when started, have a time bomb activate that gives a random amount of turns on when it blows up. Canât be disarmed but can be disassembled from the vehicle, but canât be seen in the vehicle menu unless the part the bomb is installed on has had all parts except the frame removed.
-Duct tape face wrap. What it does is add slight warmth and protection from the wind to the head. When taken off it becomes duct tape again but adds 10 pain because of it would probably hurt.
-Teletubbies. When the world generates it has a 30% chance to spawn 1 of each of the Teletubbies. All 4 are randomly placed somewhere around the world. All but Po (the red thing) have slightly higher stats of a zombie brute and give a lot of guilt if killed. Po has much higher stats than a zombie brute, a chance to make the player unable to use any kind of combat to anything for a few turns, and has the ability to jump at the player and if Po lands in the same tile as the player then they are instantly killed.
-When in the summer season, there is always a 2% chance that you will be set alight into a ball of flames. The 2% chance goes to 0 in any other season or if underground. If in a building in summer then there is a 1% chance that you will be set alight.
-When activating a flashlight, there is a 0.5% chance it will catch alight.
-When using a lighter or any other type of fire starter, there is a 1% chance the player will catch their clothes on fire.
-If walking bare footed, there is a 5% chance you will step on something that causes 15 pain.
-When driving a vehicle, there is a small chance that the steering wheel will fall off, making steering impossible. There is also a small chance that when driving, the accelerator will get stuck on and the car will continue to speed up until it crashes or dies.
Thatâs all Iâve got for now.[/quote]
modify and combine:
Bomb on a Bus, Armed once it reaches 50MPH, if speed drops Below 50MPH or Runs out of Gas, BOOM!