We make bad suggestions and come up with horrible ideas

Is the goo the cure to cancer ?

Come to think of it, yeah, I guess the blob would prevent terminal illness with that odd habit of causing it’s host to repair almost fatal damage, despite needing its host to eventually die
Which is why I suppose it’s reasonable you don’t develop cancer from bathing in radiation all day long.

Kinda. Needs your brain to stop exerting that pesky control over your body so it can move in. But a destroyed body isn’t that useful.

But massive structural failure is not really as much of an issue for blobs as it is for most other things. Speaking of, you should be able to inject globs for instant full-heals!

Not to take the thread off topic, but wouldn’t the blob easily be able to just kill its host, given that it’s able to move around the body, couldn’t it just cut off the oxygen supply to the brain and kill it that way?
Obviously it wouldn’t because that would be awful gameplay wise, which is why I feel like I should suggest that the blob slowly cuts off your oxygen supply and kills your character within 10 minutes of starting the game.

Double post just because.

Actually, the idea of being able to inject small amounts of blob for a small, over time, heal would actually be a good suggestion. Assuming that would fit in lore wise, since adding mechanics related to blob is heavily constricted by the lore.

Heh, if blob turned you into a hulk, then the increase in components would tax the brain, probably leading to a reduced intelligence, until brain-death…

Circulatory/respiratory systems, more so. Reduced oxygen supply might be an issue as HUGE has air problems and it’s not up to the size of a Hulk. So yeah.

zom-mer-bear, why was this never added? they used to pop out of the rivers enough to be a thing!

Frogger mode.
Landmines everywhere. Well, 90% of everywhere.

Blob syringes? For that heavy-duty healing when you barely survive getting nuked by tankbots. Of course, injecting yourself with Blob does horrible things to your health, even if it restores your hitpoints.

First it heals you, then the Blob inside your (growing larger) tries to kill you. Basically a very serious “drug” debuff, maybe with pain? If you overdose, you just straight up turn into a zombie.

You feel as if your lungs are trying to suffocate yourself!
You’re sure! Your lungs are trying to sufocate you!
You die… and rise up as the undead!

IIRC The blob will only retain a set ‘dormant mass’ so any extra blob injected into a creature would just leave the body by some means. Although I slightly worry how.

Gatling-Gun + Chain lightning + Plutonium=Atomic Chaingun

Diamond + laser pointer = lightsaber… .good thing there arn’t any laser pointers

[quote=“Catfoodbob, post:653, topic:3101”]Gatling-Gun + Chain lightning + Plutonium=Atomic Chaingun

Diamond + laser pointer = lightsaber… .good thing there arn’t any laser pointers[/quote]
Until someone adds them, could be useful to craft more Weapon Mods, Mainly a Homemade underbarrel laser sight

http://smf.cataclysmdda.com/index.php?topic=7581 - translation

I remember someone raised a topic about dirty clothes and being not clean. I’d been doing nothing then, and suddenly there came an idea - what if we teach our character to… poo?
Crap JUST can’t attract zombies, especially if you step in that. Especially in the darkness.

You went on the hunt, having gathered some rocks, rotten zombie flesh, attached yourself to the position where you can’t be seen, in short you decided to be a sniper and by throwing rocks make zombies’ life worse while grinding “throwing” skill for yourself. And you stepped in a pile of shit. In short you went for gold, returned with shit. Zombies smelled you 'cos it was necessary for you to watch your step (perception was too low - we didn’t notice little wonders)

You are sitting lost in thought, old builds of the game burned in your heart it’s normal when you have your pants taken off and run far away having your ass on the view of everyone and I am sure it MUST leave on the scent map very long track of pleasant smell. It’s the only thing that’s not there yet before it’s true hardcore mode. /me blinks Isn’t that so? :wink: I don’t think anything more hardcore can’t be come up with. Dirty undershirts is way too easy. Biological desires - that’s what makes the game.

And no need to come up with new tricky to describe zombies. We can leave common zombie, maybe shockers too. Having that mod life won’t appear honey.

Imagine running away from zombies, slipping on dogshit, and getting torn apart because you slipped on poo.

Butchering a zombie should already stink you up enough to make most scent-related issues irrelevant…

Although the game does need skunk zeds with enhanced scent-glands…

[quote=“RAM, post:657, topic:3101”]Butchering a zombie should already stink you up enough to make most scent-related issues irrelevant…

Although the game does need skunk zeds with enhanced scent-glands…[/quote]
death by scent

It wouldn’t need to be harmful in any way, it would be sufficient if it just caused +100 pain, -100 morale, and made every entity in the bubble hostile and converging upon your position.

i can t see the not harmfull in all of this.