Item identification! It doesnāt make sense that your character knows what everything is right from the start. Item identification should be based on skills:
All ammo is just called ābulletsā until you increase your skill with the appropriate gun type. Also, you can load any bullet into any gun. Loading the wrong type will either damage your gun or you.
All car parts are more vaguely labeled until you raise mechanics. All engines are just āenginesā, other internal parts are just called āthingiesā and ādoodadsā at low skill. The game doesnāt tell you what exactly is wrong with a car until you raise your skill.
All wild plants are just āplantsā. Poisonous herbs and edible herbs should be indistinguishable to a survivor without survival or cooking skill. Also, they all go into the same stack and when you eat them your survivor just picks one at random.