We make bad suggestions and come up with horrible ideas

  • Ability to grab zombies so that NPC companions have easier time hitting them. Also, sometimes the NPC grabs a zombie and says like “Hit it! Hit it now!” regardless what the player intends to do. (I guess it could actually be a combat setting?)

  • If the player starts out female, change the “grabber zombie” name to “p***y grabber zombie”.

There’s too many people trying to derail this thread. Mods please remove these shitposters before they turn this into the a good suggestions thread.

*Trump zombie

Trump Zombie attempts to grab you by the crotch but you dodge.
Trump Zombie tries to do anything.
Trump Zombie gesticulates wildly.
Trump Zombie spontaneously builds a wall, and tries to make the Zombified Mariachi pay for it.

There should be a note somewhere with an off-hand reference to the implementation of a preferential voting system.

Sew two buttons to a sock and wear it on your hand to gain morale but lose sanity.

[shadow=red,left][/shadow]AWESOME I HAVE SOME BAD IDEAS
(Warning its about mobile go ahead release the riot bots)

-Let us make download mods and tile sets (if there is a way how?)
-An update world be great
-i went into a hole in a lab and when i tried to go back up the stairs were walled off Just my luck (fix that XD)

Universal juicer artefact. Just apply it to a thing and a limitless supply of whatever juice is most appropriate from that thing will emerge.

MMM copper juice. With a side of scrap metal juice. Breakfast of champions.

Lottery system. You can play lottery directly from your bank account and get a printed lottery ticket at an ATM. The lottery could be played once every 7 days. Winnings are paid directly to your account. Of course the chances to win a jackpot are something like 1 / 10 000 000, using like 6 lottery numbers from a pool of 1-50, so no one would ever believe anyone else for winning a lottery, as the jackpot could easily be forced via debug.

In the event of an honest jackpot, include a 50% chance that ATM’s software “bugs out” and crashes, forgetting the jackpot.

^ idea is too good, include winnings = set % of total losses from public until lottery is won. Only PC plays lotto in the cataclysm, so you will never win it all back.

Also, in the first week, the player can find lottery tickets on zombies, one of which is potentially the winning ticket. Of course the player continues find tickets after that as well, but cashing them will be impossible. Therefore the game must encourage the player to write down the first week winning numbers, so that he has the maximum chance of finding the winning ticket later, that he can’t cash in anymore.

You should be able to convert rubble tiles into igloos.

Packets of 100 toothpicks. But you’d never find a full packet. Always 99 max. And you’d see immediately there’s one missing. This should make the player question whether he has always been the Rainman. I mean, we all know that currently the stack sizes are presented in sticks and pebbles. Only a few chosen ones see them in numbers in parenthesis.

Also, from henceforth, you’d be required to count the items in a stack before you’d see the remaining amount. A rough estimate could be made based on INT and PER, a la bookkeeping skill in Dwarf Fortress. Characters with the Rainman trait would always see exact amounts regardless of stack size, much like the Chosen Ones.

I made a “snack item” package, that when used, deploys a hostile snack. The !!WUSS-BE-GONE HOT SHOT!! (Scotsville Scale 1 Bajillion) snack then uses its pathfinding chip and mechanical spider legs to force its way down your throat (99 Melee, 99 Dodge, LEAP, HARDTOSHOOT) inflicting the “!!IT BURNS!!” effect; causing your pain and speed to skyrocket for 300 turns.

Then I came up with the idea that we could use this to “balance” ridiculously full snack machines; by making part of the snacks and drinks a double edged sword. This is also lore friendly, as pre-cataclysm America is supposedly a Liberal Crime Squad-esque Conservative Nightmare; with massive pollution, basically no quality checks on the corporation-owned government, and the 0.0001% elite owning 99.998% of the money with the poor being forced to eat pollution as food.

Off-topic, this thread is for BAD ideas :3

Since we have the lost submissive profession i think we should have a Dominant/Dominatrix profession

They would have a Bullwhip, Vibrator, 100 extra batteries for previous item, Candle, Lighter, Bottle of water, a few short ropes, a duffel bag to carry all their stuff, and wearing minimal clothing (nano skirt, bra, boxer briefs, undershirt)

Would have +1 to cutting weapons as their profession skill

Profession would cost like 1-2 points

?

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Substitute for lube?

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My thought was that with the extra batteries they would be gearing up for a very long night so water wouldn’t be that unlikely… and as KliPeH said lube because i dont know of what would work better in the game

What about adding the Helping Hats from Meet the Robinsons as a new enemy faction?

That’s…an interesting set of clothing. I’m calling wang.