We make bad suggestions and come up with horrible ideas

And the ability to do a barrel aileron roll?

House M.D. starting scenario

One of your legs is permanently crippled and you start with a cane and a Vicodin addiction, but also with a bottle of Vicodin. There is no other Vicodin in the game. Once the bottle runs out, you’ll have to fight off the withdrawal, during which you’ll see hallucinations of Taub, Wilson and the rest of the gang. House receives +80 to all lie and snarkiness checks in dialogue (snark to be added). +20% to speed if riding a motorcycle. The game is ended forcibly after 8 seasons.

A trilby. Take a fedora, remove the fancy and sunglasses flags. Then add a penalty to interactions with female NPCs when worn, and additionally make it’s “tip hat” use_action further reduce the trust of ANY NPC that sees it. o3o

Okay, time to fess up, who all actually tried out any of my movement-mode suggestions?

I was thinking about other Trilby.

What, Profession: Cat Burglar? o3o

There should be about a dozen different items that are just referred to as a football. Some round, some oblong, some made from leather, some made cheaply, one briefcase…

And one handegg, with identical stats to one of the footballs.

And for added Fun, several different professions, all named Football Player.

Football isn’t just tackles in heavy gear and throwing handeggs.It may be about kicking the football (AKA soccer)

  • And just to antagonize and to divide the playerbase, add Soccer Player and Football Player starting characters, and give the Soccer Player better stats.
  • Next up: Silently remove all bacon from the game.
  • Code algorithms to the game to try to determine if the player eats too much while playing, based on input device behaviour. If triggered, print messages such as “You shouldn’t eat so much, Paul.” where Paul is a guessed name chosen from a built-in list of most common names.
  • Alternatively start printing nag messages about playing too much and about its effects on social life and health, after 2 hours of playing.
  • Add one in a million chance to print a creepy message such as “Your mother is near.” or “Can you understand me… Paul?” or “Your father is in trouble.” or “You have failed your god.” or “Look outside. Look outside and face the consequences of your actions.”
  • Silently add door knocking, doorbell and phone ringtone sounds to the game, to be played rarely and at low volume.
  • Add airport security guard zombies to the game. Their attacks aren’t punches, kicks or bites but instead… pats.

Or zombies with metal detector wand thingies. Attacks cause plenty of noise to attract undead, if you have any metal on your person.

Or zombies with metal detector wand thingies. Attacks cause plenty of noise to attract undead, if you have any metal on your person.[/quote]

Or zombies with rubber gloves and lubricant…their attacks injure your morale. “Encountered the TSA -30”

[quote=“BeerBeer, post:2831, topic:3101”]- Add one in a million chance to print a creepy message such as “Your mother is near.” or “Can you understand me… Paul?” or “Your father is in trouble.” or “You have failed your god.” or “Look outside. Look outside and face the consequences of your actions.”

  • Silently add door knocking, doorbell and phone ringtone sounds to the game, to be played rarely and at low volume.[/quote]
    Actually,it’s a good idea to make the game creepy even if you have the best character.

Life is pretty rough for the average survivor. Stepping in traps, getting bitten, jumping out of moving vehicles, getting punched through walls, surprise tankbots… Broken bones should be really common, and you should need to keep them perfectly still for a season or else be permanently crippled.

Walking turrets. Some kind of machine with skitterbot like legs and a turret in the middle where the body should be. Acts like a turret, but moves around almost as fast as a skitterbot. Can be hacked or made.

Security bots are almost exactly that

I was thinking of something more crudely made. Like there’s survivor zombies already, yeah? How about some type of turret-like machine that some intrepid survivor made? That survivor is already zombified, but his mechanical creation lives on, somehow still having ammo to shoot at the next unlucky shmuck.

Turrets that look like normal stationary turrets, but then they suddenly grow mechanical legs and start skittering about, leaving old players flabbergasted.

And skitterbots that have a chance of spawning with a flamethrower instead of a tazer.