A shoggoth type blob monster that tracks the location of the player and his assumed base. The monster moves slowly but unwaiveringly towards the player and his possessions. No distance would be too great - the monster follows the player anywhere in the world. There would be no safe place. The monster is invulnerable. It would have the ability to penetrate or traverse any tile. Upon coming in contact with the player, the player would be pushed a few tiles away and 1-3 random items would drop from the inventory. There would be a slight chance that the player would be paralyzed, in which case, the player is picked up by the monster, and a journey would begin towards the playerâs assumed baseâŚ
The monsterâs mission? To consume and destroy the playerâs accumulated loot. Item destruction preference would be emphasized on the rarity - rare items would be consumed or destroyed first. If a paralyzed player is brought to his base, he would be forced to witness the slow destruction of his material wealth. Also, while in proximity to the player, his skills and stats would be permanently decayed as well.
The monster would have a constant stealth field, rendering it intermittently visible only on a rare occasion. Its progress could be however seen as it destroys the environment, inching ever towards the playerâs possessions. The player would also be able to vaguely know his distance to the monster - the monster would emit a song, a tune, as it would get closer to the player⌠âEvery breath you taaaake. Every move you maaakeâŚâ Also, should a player have a radio turned on, that would start to play the song even earlier.
Fear the Stingoth.
Edit: or possibly The Blobice.