While I was working on the mod and coding a bit created a new zombie. One intended to spawn deep undeground
(once a miner or cave explorer infected and stuck inside such a place it turn pale white and eating anything, this zombie will spawn beside a few C.H.U.D corpses)
What you all think?
{
"id": "mon_zombie_nether",
"type": "MONSTER",
"name": "zombie ozma",
"description": "A what once seem human figure lost to nothing but deformation and mutilation. its gastly white flesh dosent hide the black goo inside as its yellow eyes dart in all dirrections brightlty. hands sharp with claws and long jet black needle teeth that could easily rip apart limbs. its best be careful.",
"default_faction": "zombie",
"species": [ "ZOMBIE", "HUMAN" ,"NETHER" ],
"diff": 20,
"volume": "82500 ml",
"weight": 101500,
"hp": 200,
"speed": 115,
"material": [ "flesh" ],
"symbol": "Z",
"color": "red_white",
"aggression": 5,
"morale": 100,
"melee_skill": 6,
"melee_dice": 4,
"melee_dice_sides": 7,
"melee_cut": 3,
"dodge": 3,
"vision_day": 4,
"vision_night": 50,
"harvest": "zombie",
"path_settings": { "max_dist": 10 },
"special_attacks": [ [ "scratch", 15 ] [ "SHRIEK", 10 ] ],
"anger_triggers": [ "HURT", "PLAYER_CLOSE", "PLAYER_WEAK" ],
"death_drops": "default_zombie_death_drops",
"death_function": [ "NORMAL" ],
"burn_into": "mon_zombie_scorched",
"flags": [
"SEES",
"HEARS",
"SMELLS",
"STUMBLES",
"WARM",
"BASHES",
"POISON",
"NO_BREATHE",
"REVIVES",
"PATH_AVOID_DANGER_1",
"PRIORITIZE_TARGETS",
"FILTHY"
]
},