So for the pass days I started mining and gonna be honest besides the fact you can get coal and lime seems a bit empty in my part. So since I been studying a bit of JSON I was thinking of making a mod that expands upon the underground and makes it a bit more “full” and with more reasons to do it.
The mod I had in plan (and currently brainstorming and writting in a seperate Doc) will contain:
Extended mineral items in game from quartz,obsidian,Ores,etc just expand on items of such. Quartz is a very important little guy for electronics and ores if found can be melted down in to ingots and such for use in many recipes with smithing,frames,weapons,etc and aswell add alternatives resources to many items alredy in game.
Ways to obtain current other “mineral” items (as I call them) like gold,silver,dimonds, etc but don’t expect it to be easy. Gold can be obtain by going to rivers in small amounts and/or mining as a example.
Add new underground dwelling creatures such as harmless giant stone worms,albino bats,dark wyrm hatchling, and upon other creatures that can be found undeground.
Enchance the current mines in game by adding “veins” of ores and actually make them a mine besides what awaits you at the end.
This is a rather big ambitious and surely won’t be nothing of easy especially for some one who is just starting to understand and study JSON but I am very willing to give it a shot.
What you all think? Any suggestions?