[quote=“RonniDeWorm, post:25, topic:5333”][quote=“Lanceo90, post:24, topic:5333”]Tried to figure out how to add in one of these but I’m not sure if I either messed up, am using the wrong version of the game, or am using a too new experimental version of the game.
So if someone could reply some installation instructions that would be great.
Such as:
Do I use the graphical version or console version of the game?
Will it work on experimental version?
Where do I put the files?
How do I tell the game to use them?
(What I tried was graphical version(newest experimental 0.A-.2100), put them int the gfx folder, went to options with tilesets set to yes and the new one selected. I got an error that it couldn’t read the .json)
Oh, and it was the Herrbdog’s 12x12 Tileset, modified by Sean Mirrsen that I tried to use[/quote]
Ok,
First: You use the graphical version
Second: you can use the experimental version but I’m seeing a lot of ‘?’ indicating missing tiles (which is strange because I thought this had a fallback mode or something)
instructions (for the exp. version):
- drop the 12x12_herrbdog map into the gfx folder
- open the tileset.txt file in that folder and change it to this
NAME: 12x12_Herrbdog
VIEW: 12x12_Herrbdog’s
JSON: 12x12_Herrbdog/tile_config.json
TILESET: 12x12_Herrbdog/tileset.png
(so remove the gfx part) (there was a change to the way it reffered to the json and png paths)
as I said I’m seeing a lot of ‘?’ but this way you can try it out
As for the 0.A version, I just dropped Herrbdog’s folder in the gfx folder and it worked without problems for me.
(no missing tiles, or whatever the problem is that causes so many red ‘?’)[/quote]
Hmm I still got the same message.