So I got a base with all the smithing equipment and other stuff … the only thing holding me back is the lack of welding googles, so I can start my moving-home project…and I don’t see any type of building were I could find them, exploring is going to take a long time and 3/4 routes of exploring are cut short by spoiler species and the city that’s full of hulks and brutes.
[spoiler]When i am saying spoiler species i am looking at ants and fungaloids....and there is a river, sooooo the bridges full with them. YES there are 2-3 bridges that cross the river...YES they are full only by one species ..so no infighting.[/spoiler]
I have lv 3 mechanics and at least 6 in fab … that makes me to wonder … is spray paint on some safety-glasses and 20 units of duct tape all that different from 3-4 sunglasses and the HOLE role of duct tape? I am on the brink of crafting some without using the in game crafting recipe and just deleting the items that I think would do the same thing and spawning a pair in.
What do you guys think, i don’t want to cheat and i don’t know if the recipe is the way it is to balance some stuff…maybe a survivor that has build a makeshift welder, an anvil, read tons of books and has 3 working cars outside the base isn’t ready to start welding? Or there was no need for multiple recipes for the same item?
Also I don’t know if this is the right place to talk about it, but i think it falls under gameplay…or at least general discussion.
(Sorry for any bad english !)