Figured I might as well dump a picture I made a few weeks ago.
Gangsta cock! Yess
[quote=“Closet Pankin, post:301, topic:4055”]Figured I might as well dump a picture I made a few weeks ago.
That is so incredible that I made it my new desktop background.
[quote=“Vorpig, post:303, topic:4055”][quote=“Closet Pankin, post:301, topic:4055”]Figured I might as well dump a picture I made a few weeks ago.
That is so incredible that I made it my new desktop background.
Holy shit, I didn’t think it was that good. Very cool!
Also, nice taskbar.
Edit: I dunno if you care but I would recomment to make it centered or something instread of stretched. It’ll appear in the center of the screen with larger black borders, but not stretched. But hey, it’s your desktop!
[quote=“Closet Pankin, post:304, topic:4055”][quote=“Vorpig, post:303, topic:4055”][quote=“Closet Pankin, post:301, topic:4055”]Figured I might as well dump a picture I made a few weeks ago.
That is so incredible that I made it my new desktop background.
Holy shit, I didn’t think it was that good. Very cool!
Also, nice taskbar.
Edit: I dunno if you care but I would recomment to make it centered or something instread of stretched. It’ll appear in the center of the screen with larger black borders, but not stretched. But hey, it’s your desktop![/quote]
Yeah, it is kind of a shame that it looks that way. I have to have it stretched so the other background image that I have fits fine. Since it is such a large resolution, if I switch it to centered, most of it and the dank-ass chicken goes off-screen. Lesser of two evils, I suppose.
[quote=“Vorpig, post:305, topic:4055”][quote=“Closet Pankin, post:304, topic:4055”][quote=“Vorpig, post:303, topic:4055”][quote=“Closet Pankin, post:301, topic:4055”]Figured I might as well dump a picture I made a few weeks ago.
That is so incredible that I made it my new desktop background.
Holy shit, I didn’t think it was that good. Very cool!
Also, nice taskbar.
Edit: I dunno if you care but I would recomment to make it centered or something instread of stretched. It’ll appear in the center of the screen with larger black borders, but not stretched. But hey, it’s your desktop![/quote]
Yeah, it is kind of a shame that it looks that way. I have to have it stretched so the other background image that I have fits fine. Since it is such a large resolution, if I switch it to centered, most of it and the dank-ass chicken goes off-screen. Lesser of two evils, I suppose.
Aww, sorry to hear that :l I’m very happy you like the picture enough to make it your desktop background though! I didn’t think it was that good, really
Aww, sorry to hear that :l I'm very happy you like the picture enough to make it your desktop background though! I didn't think it was that good, really :/
Now, I’ve seen some hipster chickens in my days. And this is by far the best hipster chicken I’ve ever seen. 2hip4me
I seriously fucked up the shoulders. Oh well. I’d appreciate some brutal honest criticism please! I’m serious.
The shoulders look fine to me. I don’t see any problem with dem.
The shadows are off though.
[quote=“Closet Pankin, post:308, topic:4055”]
I seriously fucked up the shoulders. Oh well. I’d appreciate some brutal honest criticism please! I’m serious.[/quote]
Just some things!
The head is tiny for the shoulders or the shoulders are big for it d:
But it usually depends on the style. I guess you wanted a realistic approach here so i will talk like if you wanted realistic proportions. Wich are mostly good, and the face is done pretty well! Maybe the head could be a little less round, more tall in the upper part, like… more forehead? I am bad at explaining myself.
The head appears floating because there is nothing differetiating the neck shadow and the jacket shadow. Well, that’s like the comics, wich black and white shadows, but the fact that the shadows were not applied in the other parts make it look weird.
The shoulders are indeed too big, but i think that’s because it’s not the focal point in the drawing. With just a glance it’s clear to see that you focused on the head and face, rather than continuing the body. Wich is ok! However, if next time you want to do it all, consider taking some proportion references. Ohh, i remember the times when i bathed in those. Nostalgia.
As you can see, i am really bad at this of correcting, mostly because i never do a good looking sketch. I am rather of the sketchy sketches. Hope it helped, though.
“Not enough forehead” is a problem I saw very commonly. It can come from wanting to get the expression down pat and drawing the face around it, without doing quite enough under-sketching (circles and lines to map out the pose before filling in details). Also happened like 900% of the time to my friends learning to draw from anime backgrounds. Not sure why.
I used to have huge problems with NO FOREHEAD on my characters.
Shoulders are also very hard! They’re less like actual objects, and more like a bone point where …I don’t actually know all the muscles. But you know when you see radio towers standing up with cables on all sides, pulling in opposing directons to make the tower rigid and tall? That is kind of what the shoulder is, all these muscles pulling from all around to keep your arm on. Shoulders are kind of bull. Simplifying it to a sort of ball like StopSignal did is not at all a bad way of looking at it though.
Frankly, I thought the shoulders were fine in your pic, it was the lack of definition of any torso that threw off their appearance. StopSignal has lined in a proposed spot for the torso already!
Made another drawing! [size=4pt]I am really not sure if i should post it though? It’s not nsfw at all, but well, just wondering.[/size]
Hope you like it! It took me a lot of time.
Lot of detail there. Now try doing a guy.
Hahaha, to be honest I would if it haven’t been a request. I always loved of mermaid people, of some kind of Atlantis-esque city. Guards with golden helmets and tridents. Yesss.
[quote=“StopSignal, post:313, topic:4055”]Made another drawing! [size=4pt]I am really not sure if i should post it though? It’s not nsfw at all, but well, just wondering.[/size]
=D
Me gusta mucho
=D
[quote=“Jakers, post:316, topic:4055”][quote=“StopSignal, post:313, topic:4055”]Made another drawing! [size=4pt]I am really not sure if i should post it though? It’s not nsfw at all, but well, just wondering.[/size]
=D
Me gusta mucho
=D[/quote]
Muchas gracias! Me alegra que te guste, che.
[quote=“StopSignal, post:311, topic:4055”][quote=“Closet Pankin, post:308, topic:4055”]
I seriously fucked up the shoulders. Oh well. I’d appreciate some brutal honest criticism please! I’m serious.[/quote]
Just some things!
The head is tiny for the shoulders or the shoulders are big for it d:
But it usually depends on the style. I guess you wanted a realistic approach here so i will talk like if you wanted realistic proportions. Wich are mostly good, and the face is done pretty well! Maybe the head could be a little less round, more tall in the upper part, like… more forehead? I am bad at explaining myself.
The head appears floating because there is nothing differetiating the neck shadow and the jacket shadow. Well, that’s like the comics, wich black and white shadows, but the fact that the shadows were not applied in the other parts make it look weird.
The shoulders are indeed too big, but i think that’s because it’s not the focal point in the drawing. With just a glance it’s clear to see that you focused on the head and face, rather than continuing the body. Wich is ok! However, if next time you want to do it all, consider taking some proportion references. Ohh, i remember the times when i bathed in those. Nostalgia.
As you can see, i am really bad at this of correcting, mostly because i never do a good looking sketch. I am rather of the sketchy sketches. Hope it helped, though.[/quote]
Thanks a lot for the tips dude! Also nice mermaid!
Glad i could help, and glad you liked it!
So this is a promotional post, but it’s art-related so I thought this seemed the best place to make mention of it.
First, some background: I was originally part of a roleplay group on a site called Tegaki. As you can see with the Tegaki link, “teg” is essentially a barebones forum layout in that it has threads with opening posts, and comments. What makes it special is that these posts are drawn with a sort of simplified MSPAINT setup built right into the browser (no downloads!), and the comments are likewise tiny drawing spaces. So our roleplay was an IRC-supplemented comic of sorts. It was very fun.
Now, Tegaki has problems. Clunky organization, a zillion and one ways to lose your work, unintuitive drawing tools and soforth. It’s a sweetheart that has taught me a lot of shit about art but I just can’t find the patience to use it as a medium any more.
Enter PaintBerri (name subject to change). It is built from the ground up by my friend and several associates of theirs, to start where tegaki and other in-browser art sites finish. They’re doing a closed Alpha and will eventually do a closed beta for those who give them feedback.
I think they would greatly appreciate feedback to help them shape the website to include the most-useful art features for the community they hope to build. I know you guys won’t have useful thoughts regarding what was wrong with tegaki (and thus what to avoid), but many of you here use a variety of art software that is prone to similar issues: crashes, top-used tools (like eyedroppers, select tools, layers. What do you find yourself using most and could not live without?), nitpicks about layouts or tools you never used ever. Suggestions on how the site’s contents should be organized (finding posts on a forum is easier since all content consists of searchable words… how does one do this with images?) would also be appreciated.
I am hoping that more voices in their feedback piles from outside of tegaki users might help bolster their courage and result in a better program.
I also hope that there are people who find the idea of an in-browser art tool that can be used for roleplay or otherwise creating art in a socially-shared way to be something wonderful.
PaintBerri Tumblr is the site describing and promoting development so far, as well as a link to their feedback setup, for anybody who might be curious in lending a voice.