Currently multi-part attire provides the same amount of protection/warmth/encumbrance to every part of the player it covers.
This suggestion is focused around changing that, as it probably shouldn’t be the case for allot of the things out there. Example:
*A suit of old fashioned plate armor would likely provided the same protection and encumbrance body-wide.
*Pretty much any of the survivor suits seem like they’d be more heavily armored at the torso–given how allot of their offered protection is thanks to a bullet-proof vest.