I’m not saying don’t change anything. Don’t put words in my mouth. Don’t strawman me. But lore and naming are the primary identifying marks that are visible to the player. You shouldn’t change that arbitrarily. There is absolutely no reason to change the name except, “I don’t like it.” It’s not like it doesn’t do what it sounds like it does.
Disregarding applicability of the name, i.e. whether it’s misleading, explain to me how a name can be “better,” objectively speaking. Just because YOU think it’s better or even a majority think it’s better doesn’t mean it is “better” or should change. To quote (or paraphrase, I can’t be troubled to look it up) J.S. Mill, “If all of mankind minus one were of one opinion, they would be no more justified in silencing the one, than the one, if he had the power, would be justified in silencing all of mankind.”
A name change has no positive value. It is purely aesthetic and subjective. A creation, a mod, content added to the game, that does have value. It might be very little. But it is, unless it interferes with other aspects of the game, always at least zero. Changing someone else’s content might have positive value, but it also has negative value. It discourages them from adding content at all as it compromises their creative vision. Thus it should only be done in situations where that content truly has negative value, i.e. where it interferes with other aspects of the game, such as by being unbalanced, or by introducing bugs.