2017-04-01: Mod was integrated into core (see https://github.com/CleverRaven/Cataclysm-DDA/pull/20270).
Mod description:
This mod is an extension to vanilla DDA, some mods bundled with it and also for several third-party mods. With this mod enabled you won’t need to reload your sewing tools with threads/fiber/sinews anymore when crafting textile items - just have it available in your possession (inventory or nearby).
List of included sub-mods (vanilla):
[ul][li]Crafting Overhaul: Tailoring + Arcana and Magic Item[/li]
[li]Crafting Overhaul: Tailoring + More Craftables[/li]
[li]Crafting Overhaul: Tailoring + Medieval and Historic Content[/li]
[li]Crafting Overhaul: Tailoring + More Survival Tools[/li]
[li]Crafting Overhaul: Tailoring + Necromancy[/li][/ul]
List of included sub-mods (third-party):
[ul][li]Crafting Overhaul: Tailoring + C:DDA Extra Professions & Gears by Marte[/li]
[li]Crafting Overhaul: Tailoring + Cataclysm++ by Noctifier[/li][/ul]
List of known issues in latest version:
[ul][li]Sewing tools still need to be loaded with thread for repairing clothes;[/li]
[li]Sewing tools still need to be loaded with thread for modifying clothes;[/li]
[li]Sewing tools still need to be loaded with thread for crafting non-modified recipes;[/li]
[li]Disassembling some cloth items can give you sinews.[/li][/ul]
Changelog and download links:
2016-12-18 - Release where thread charges was restored for all sewing tools - Latest version
[ul][li]Restored thread charges for all sewing tools, so they can modify textile items now. Thread charges also will be used in repairing and crafting textile items from non-modified recipes.[/li][/ul]
2016-12-17 - Release where sewing tools can repair textile items
[ul][li]Removed charges_per_use from vanilla sewing tools, so they can repair textile items now (without using threads though).[/li][/ul]
2016-12-16 - Release with third-party sub-mods
[ul][li]Removed thread charges from 5 vanilla items (bone needle, curved needle, wooden needle, sewing kit and tailor’s kit);[/li]
[li]Added sub-mods which change 23 recipes from 2 third-party mods to use new qualities and threads from inventory;[/li]
[li]New sewing tool (sewing machine) with sewing quality of 2 is necessary for crafting high-level gear in one of third-party mods.[/li][/ul]
2016-12-15 - Release with sub-mods
[ul][li]Updated version info;[/li]
[li]Fixed rag recipe;[/li]
[li]Added sub-mods which change 11 recipes from 5 mods bundled with vanilla DDA to use new qualities and threads from inventory.[/li][/ul]
[ul][li]Added new tool qualities (sewing and knitting);[/li]
[li]Removed thread charges from 5 vanilla items (bone needle, curved needle, wooden needle, sewing kit and tailor’s kit);[/li]
[li]Added new tool qualities to 6 vanilla items (bone needle, curved needle, wooden needle, sewing kit, tailor’s kit and knitting needles);[/li]
[li]Added new sewing tool (sewing machine) with sewing quality of 2;[/li]
[li]Updated vanilla tailoring item group with additional items (sewing machine and knitting needles);[/li]
[li]Updated 390 recipes from vanilla DDA to use new qualities and threads from inventory.[/li][/ul]
Screenshots: