Hey, you can move fallback into separate .png, it should save you changing ascii offsets every time you add some tiles and reduce the size when committing changes to tiles.png. I thought that I add that possibility in code and found out that it is possible already but nobody uses it for some reason.
To make it work, just add new object into “tiles-new” array
{
"file": "gfx/SplitTest/fallback.png",
"tiles": [
],
"ascii": [
{ "offset": 0, "color": "BLACK" },
{ "offset": 256, "bold": true, "color": "WHITE" },
{ "offset": 512, "color": "WHITE" },
{ "offset": 768, "bold": true, "color": "BLACK" },
{ "offset": 1024, "color": "RED" },
{ "offset": 1280, "color": "GREEN" },
{ "offset": 1536, "color": "BLUE" },
{ "offset": 1792, "color": "CYAN" },
{ "offset": 2048, "color": "MAGENTA" },
{ "offset": 2304, "color": "YELLOW" },
{ "offset": 2560, "bold": true, "color": "RED" },
{ "offset": 2816, "bold": true, "color": "GREEN" },
{ "offset": 3072, "bold": true, "color": "BLUE" },
{ "offset": 3328, "bold": true, "color": "CYAN" },
{ "offset": 3584, "bold": true, "color": "MAGENTA" },
{ "offset": 3840, "bold": true, "color": "YELLOW" }
]
}