So I was thinking there aren’t enough ranged enemies in the game, and that might be something we could use more of.
One of the more mysterious and dangerous enemies currently present in the game is the Mi-go. As I understand it, they are supposed to be intelligent/sapient creatures with their own society in another dimension, albeit one that is both extremely alien and (by human standards) cruel/evil. I was thinking some more varieties of Mi-go might be an interesting feature, besides the ones you can find in laboratories that were obviously abducted for experimentation, or the ones in fields that could have come from anywhere.
I was thinking of two new varieties in particular: Mi-go Raider, and Mi-go Slaver
Mi-go raider would be equipped with an alien rifle, and an alien dagger designed to inflict pain, hallucinations, etc, as well as a jump jet or something to let it hop around (leap attack).
Mi-go slaver would be equipped with a neural incapacitator pistol, very short ranged, used to immobilize and inflict massive pain, fatigue, etc, as well as an insta-kill special attack (only useable when you are unconscious), where they drag you back to their home dimension to some awful fate.
You would be able to loot their weapons if you managed to kill one, but since they would not be designed for humans usage, would probably require some adaptation/reverse engineering to make them effective for use by the player. You could alternatively turn them over to the Old Guard for a huge reward.
I’ve started some basic work on the mi-go raider, based off a standard mi-go and one of the wraitheon bots from the national guard base mod, but I’m not sure how to make it use a melee weapon.
I also haven’t figured out how to make a weapon add a set amount of pain to the player on a successful hit that penetrates armor, or how to make it cause hallucinations.
{
“id”: “mon_mi_go”,
“type”: “MONSTER”,
“name”: “mi-go raider”,
“description”: “This is an alien creature of uncertain origin. This one is armed with exotic weaponry and equipment, which all appear to have been designed with cruelty in mind. Its shapeless pink body bears numerous sets of paired appendages of unknown function, and a pair of ribbed, membranous wings which seem to be quite useless. Its odd, vaguely pyramid-shaped head bristles with numerous wavering antennae, and simply gazing upon the unnatural beast fills you with primordial dread.”,
“default_faction”: “nether”,
“species”: [ “NETHER” ],
“diff”: 26,
“volume”: “92500 ml”,
“weight”: 120000,
“hp”: 210,
“speed”: 120,
“material”: [ “flesh” ],
“symbol”: “&”,
“color”: “pink”,
“aggression”: 20,
“morale”: 30,
“melee_skill”: 7,
“melee_dice”: 4,
“melee_dice_sides”: 6,
“melee_cut”: 6,
“dodge”: 4,
“armor_bash”: 4,
“armor_cut”: 12,
“vision_day”: 50,
“starting_ammo”: { “alien_powercell”: 200 }
“path_settings”: { “max_dist”: 50 },
“special_attacks”: [
[ “PARROT”, 0 ],
{
“type”: “gun”,
“cooldown”: 1,
“gun_type”: “alien_gun”,
“ammo_type”: “alien_powercell”,
“fake_skills”: [ [ “gun”, 2 ], [ “rifle”, 2 ] ],
“fake_dex”: 8,
“range”: 18,
“ranges”: [
[ 0, 5, “AUTO” ],
[ 6, 20, “DEFAULT” ]
}
],