[quote=“Wally-kun, post:457, topic:5582”]I took a little while to try the next experimental version, so I haven’t played the latest, but over several versions now I have noticed a very peculiar happening: when it’s dark and you’re unable to see any zombies, you have the names visible to you on the radar. This has proved vital to avoiding zombies in the dead of night to make looting actually safe, but I can’t help but wonder how in the blazes this even is supposed to work. My character of choice DOES have night vision perk, but I wouldn’t think she would be able to see the enemies unless they’re up close.
One particular feature I really liked was a few versions ago, when you moved in darkness and couldn’t see there would be those orange footsteps of enemies walking around and of noises being made. I thought that was fantastic and actually made it so I could ‘hear’ instead of just getting announcements that something went “CRASH” in this vague direction. I really liked that. It felt like I was actually hearing. But the for the last several versions it’s gone away.
Is that something that will ever come back? And how about the aforementioned thing about seeing in the dark? Is that intentional? Or is that something about the night vision perk that wasn’t specified?[/quote]
I would have thought the type of zombie showing up on the radar would just be an example of your character hearing the sound the zombies make when the move around, and reasoning that each zombie has a unique-ish sound