Oh man, where do I even start.
The new accuracy formula. I love it. Being able to hit someone with a rifle past six tiles away, its amazing. I actually have a reason to use an M16 over a shotgun now. I’m not even bothered with the 30 tile hard limit, that’s still more than enough to be able to really enjoy a gun-oriented character.
The new way inventory is listed. Stacking identical items is SO FUCKING nice. My food stockpile is no longer a hell to dig through. Same with my crafting stocks of rags and patches.
The redone volume system. While its not perfect on the readability, its really nice to not have items stuck to a hard “Stacks in groups of X” measure.
The improved soap spawn. I’ve been roleplaying a character that absolutely would be disgusted wearing something that’s been on a corpse, gore covered or not. So I had to flip on squeamish and filthy clothes, and the increased spawn means I can still try and wash things that I really want. Saved my butt, getting this gas mask cleaned before encountering a gun basement full of smokers.
There’s been some iffy decisions, but there’s also been lots of work into things I really love that are making the gameplay better and better.