[quote=“Harold Lovell, post:375, topic:1854”]Regarding zombie kids and the moral penalty they give for being killed, I’ve given a little bit of thought to some alternative options. Sorry if this has already been brought up before, but I’d like to share my two cents.
1. Killing zombie children doesn’t incur a moral penalty, but butchering them, alongside other corpses of humans, and maybe former pets too, zombie or not, would be the cause of the moral penalty. If I lived in the world of Cata:DDA, I’d personally feel a sense of ease knowing that I’ve had the once-living bodies of children who had their lives interrupted by the cataclysm put down, but butchering them so they don’t get back up again, alongside other former people and pets, would definitely be something I’d have trouble coming to terms with. That, and butchering zombies would likely be really disgusting too.[/quote]
Yea, interested in adding this.
This quietly slipped into the experimentals a few days ago. The guilt penalty degrades linearly until you’ve killed 100 of the guilt-causing monster, at which point it no longer causes guilt.
Possibly, now that guilt decays with exposure, we might spread it around a bit more, making such a trait worthwhile.