Huh, I guess I just heard it from someone else and it stuck hard.
Nope, studies have shown about 150 people is enough for colony/generational ships and other limited population scenarios.
Dang, that makes for even better odds
Iāve only got my one tank at the moment (though it has the firepower of like 3). Iāve been considering building or salvaging a couple more tanks and armored vehicles though, in case NPCs ever get the ability to drive or even just for decoration. Iām imagining having rows of tanks and APCs in a big garage, like D-6 from Metro 2033.
Is it possible to port your fort and NPCs into Defense Mode? Might be interesting to see how long itād hold out against unending waves.
20 women and a freezer full of sperm is actually enough to guarantee genetic diversity for 10-20 generations.
Thereās also an island that has a population of 216 that originated from a pool of 15 or 16 individuals. Theyāre all related and somewhat inbred, but not enough to cause Iāll health effects.
The higher the level of technology the lower the population you actually need since you have artificial insemination and sperm and egg freezing. So previous generations can continue to breed after their death. With optimal models it gets pretty insane.
Honestly the main thing to consider is how rapid the surviving humans can mutate. Everyone being blob infected makes me wonder how that effects the genetic makeup of the subsequent generations.
Is that ā150 random people breeding randomlyā, or ā150 hand-picked individuals breeding according to a sophisticated planā? If itās the latter, thatās not the scenario you find yourself in in dda.
I dunno, it might be the situation HE finds himself in, since heās basically playing tinpot dictator for the last stand of mankind.
Well, considering thereās no way to do genetic testing in the game, Iām pretty sure he hasnāt done it
Thatās the thing about the scenario, if you have the resources to hand-pick the āchosen onesā, you have the resources to just recruit enough people to not need to be picky about it. It makes sense for recruiting people from a healthy civilization to found a colony, but it doesnāt make sense to do the same in a survival scenario where there are just a random assortment of survivors to recruit. The only time youād rationally want to reject a survivor is if they would be unable to pull their weight in the short term (or are a threat to your group).
Exactly. Itās world wide best I can tell
Eventually a portal will open up on main street of his lil town and shit out all kinds of Hell all over his population. Most people donāt live long enough to see this crap happen. But it doesā¦and will. And we mutants will watch from the hills and laugh.
Triffids are awfully vulnerable to fire.
Fungus worries me a lot more.
Only 150 people? Sounds like good odds of getting with a blood relative. Good olā animeā¦
What?!
I have a chemistry set, a dozen nearby not-so-secret-anymore government laboratories, a couple of mostly intact hospitals, an Autodoc, and a Mr Stem Cell. Thereās no practical reason that I couldnāt do as much genetic testing as I care to do when the time comes.
That is to say, I donāt have a mechanism to do it in the game in the same way that I donāt have a mechanism for urinating in the game, because that isnāt what the game is about (though come to think of it, thereās an awful lot of useful chemistry that Iād be able to do if I could simply designate a container to save my urine in, in the game). The game is about killing monsters and surviving; it is NOT about reproducing (although @ecchi_squid seems to be tacitly suggesting that he would be happy with more options for reproduction and reproduction related activities in the game), doing medical lab tests, and peeing in the woods.
The fact that I donāt have time to do so in early and mid game does nothing at all to prevent me from doing so once things are better under control if I have a need to do so.
Youāre taking this out of context, I was commenting on a specific player and their specific game they were describing.
Youāre also ignoring my main point, which is that assembling a small number of specially selected survivors would be basically pointless because youād expend a great deal of resources doing it, and youād tend to be much more successful by simply accumulating a larger variety of survivors.
I also disagree that the survivor would be able to do extensive genetic screening with any achievable amount of resources, it takes huge amounts of lab and computing resources to do genetic testing, and thatās just not readily available.
ā20 women and a freezer full of spermā. Thats going to be the name of my new band, or a really low taste reality show
Iāve heard the main bottleneck for that is qualified specialists. Thereās not nearly enough people who know how to run genetic sequencing for our needs today.
Bi-planes and fungicide
God#$*#it ecchi. lmao.
Of course they will survive.
Cities will be rised on tracks and they will move from one place to another to avoid hordes or to find better farmland.
The whole concept of man turning dumb after big boom is just plain stupid and repeated in nearly every apocalyptic fiction.
The ONLY thing capable to bring end to mankind is mankind itself.
All we have to do is stay away while the baddies clash and deal with what gets left.
Kinda worried about the old nuclear powerplants and other dangerous stuff left running alone and slowly degrading into potential big boomā¦