I will draw your current survivor!

As expected, It looks great!

Unfortunately, my poor Imagination couldnt understand how to fit a Gasmask inside your motorcycle helmet. But Its nice to know that you like it nevertheless

Well I thought that it was one of those old helmets, like in fallout. But hey, he could have built it into the helmet.

Ohh I see what you meant now. Yeah… that would have worked.

Also, Dzlan you didnt specify the gender of your character, and thus, it will default to female (nah you can still post the gender of your character if you want :P)

And for everyone that hasnt posted, while posting the entirety of your inventory is not necessary, but you may get a few more things drawn into your character.

My last character died due to the universe imploding before I could screencap his inventory.
I kinda used debug to get his mutations and some of his stuff back, is that alright?

[quote=“Mrnocamera, post:25, topic:5454”]My last character died due to the universe imploding before I could screencap his inventory.
I kinda used debug to get his mutations and some of his stuff back, is that alright?[/quote]

Sure you can. But If you cheat by giving you extra items you must promise that you will feel bad with yourself.

Right. TO THE… Uh… WEBSITE WITH THE IMAGES AND STUFF!

Can’t remember exactly what he had, so I just put what I remembered for his items. Ignore the fact the volume is not high enough for me to carry anything.
I’m fairly certain I got the mutations right, though.


In the middle of a lab raid, found some WEIRD XL gear, and then promptly drank enough mutagen to need it.
NPCS carry wierd things on them


Inventory

again, middle of a raid with no car.

My latest was just murdered this morning. Opened the wrong door trying to make a shortcut to the surface, and a turret one shot her from two tiles away. When you are carrying too much, you don’t have enough time to slam the door shut.
Little back story: she opened a lab on day 1 and moved in immediately. I thought she worked there before. All her days were spent gathering supplies from the deeper levels and learning every skill she could. She stored a lot of pulped zombie corpses in a room on the surface, what i liked to imagine was a morgue. Then she made mutagen from them.
When she died, I created my alterego and went back to take revenge. After a day long journey of running from Zombears I reached the lab. After a week of training and eating all the stored junk food, I killed the two B and headed to the lower levels. I searched for an hour in real life, destroying every turret I run across. When I finally found her corpse, her killer was gone. The damn thing gained sentience and left! The only thing what was left at the scene, is the one 9mm casing of the killer bullet - which I carved her name on.

I kinda wish we could make graves and bury the (un)dead.

[spoiler]Cataclysm - Dark Days Ahead version 0.A memorial file

In memory of: Lyra Heart
"Damn Turret"

She was a female Lab Technician when the apocalypse began.
She died on Summer of year 1, day 5, at 21:29.
She was killed in a science lab on the outskirts of Great Barrington.

Cash on hand: $0

Final HP:
Head: 0/60
Torso: 60/60
L Arm: 60/60
R Arm: 58/60
L Leg: 60/60
R Leg: 60/60

Final Stats:
Str 6 Dex 7 Int 13 Per 11
Base Stats:
Str 7 Dex 8 Int 14 Per 11

Final Messages:
21:29 Your reinforced cotton hat is cut!
21:29 From the south you hear P-p-p-pow!
21:29 From the south you hear beep-beep-beep!
21:29 Your body strains under the weight!
21:27 The flashlight (on) flicks off.
21:27 You turn the flashlight (off) on.
21:27 Never mind.
21:27 That is a counter.
21:27 Never mind.
21:27 That is a counter.
21:26 Never mind.
21:26 That is a counter.
21:26 The flashlight (on) flicks off.
21:26 You turn the flashlight (off) on.
21:26 Moving past this counter is slow! x2
21:25 Your body strains under the weight!
21:24 Never mind.
21:24 That is a counter.
21:24 Never mind.
21:24 That is a counter.

Kills:
Z - boomer x1
C - cougar x2
d - coyote x1
d - coyote x1
d - dog x6
d - skeletal dog x1
a - giant fly x1
s - half worm x2
e - manhack x2
M - moose x1
. - jumping spider x1
s - giant jumping spider x1
2 - turret x1
m - weasel x1
d - wolf x2
W - giant worm x1
B - zombear x5
Z - zombie x16
Z - zombie brute x1
z - zombie child x3
Z - zombie cop x1
d - zombie dog x21
Z - grabber zombie x3
Z - feral hunter x1
Z - decayed zombie x2
Z - zombie scientist x13
Z - shrieker zombie x2
Z - zombie soldier x8
Z - spitter zombie x1
Z - swimmer zombie x1
Z - tough zombie x1
Total kills: 104

Skills:
bartering: 1 (0%)
computers: 2 (12%)
construction: 2 (96%)
cooking: 15 (1%)
driving: 0 (70%)
electronics: 8 (0%)
fabrication: 8 (0%)
first aid: 8 (0%)
mechanics: 10 (33%)
speaking: 1 (0%)
survival: 5 (98%)
swimming: 0 (0%)
tailoring: 4 (98%)
trapping: 0 (6%)
archery: 0 (0%)
bashing weapons: 6 (11%)
cutting weapons: 0 (22%)
dodging: 3 (0%)
marksmanship: 1 (35%)
launchers: 0 (0%)
melee: 7 (75%)
piercing weapons: 0 (0%)
throwing: 3 (5%)
unarmed combat: 1 (0%)
handguns: 0 (50%)
rifles: 1 (8%)
shotguns: 0 (10%)
submachine guns: 0 (0%)

Traits:
Disease Resistant
Flimsy
Very Smart
Near-Sighted
Pale Skin
Perceptive
Quick
Robust Genetics
Saprovore
Self-aware
Slow Healer
Large Talons
Insect Wings

Ongoing Effects:
Pain (18)
Bionics:
1: Thermal Dissipation
2: Anti-glare Compensators
3: Internal Climate Control
Total bionics: 3
Power: 0/36

Weapon:
x - 2-by-sword

Equipment:
U - reinforced eyeglasses
Q - cotton hat
l - reinforced riot helmet
a - reinforced bra (fits)
F - reinforced panties (fits)
p - reinforced leather belt
G - reinforced leather belt
z - reinforced fanny pack
I - reinforced fanny pack
w - reinforced utility vest
) - reinforced jumpsuit (fits)
c - jumpsuit (fits)
u - reinforced steeltoed boots (fits)
k - reinforced hand wraps (fits)
o - reinforced hand wraps (fits)
! - reinforced MOLLE pack
R - backpack
i - reinforced backpack

Inventory:
s - machete
v - tazer (500)
O - goo canister (1)
f - flashlight (off) (80)
m - hammer
j - rubber hose
P - jackhammer (80)
d - butcher knife
b - lighter (23)
H - lighter [8] (100)
L - PDA (98)
n - screwdriver
g - sewing kit (193)
h - soldering iron (112)
A - teleporter (20)
e - towel
E - wrapped radiation badge
= - plastic bottle of clean water [2] (2)
X - plastic canteen of clean water (4)
J - adrenaline injector
? - bandages (18)
D - iodine tablets (30)
V - glass flask of beast serum (1)
B - glass flask of cattle serum (1)
T - glass flask of plant serum (1)
M - glass flask of purifier serum (1)
N - glass flask of mutagen (1)
W - PE070 “Raptor”: Proposal
S - plastic bag [2]
t - science ID card [2]
y - glass jar
| - tainted meat (rotten) [2]
q - superglue [3]
/ - USB drive with MediSoft [2]
Y - water purification tablets (15)
K - charcoal (10)
{ - rag
r - long rope
C - solder (200)

Lifetime Stats
Distance Walked: 0 Squares
Damage Taken: 0 Damage
Damage Healed: 0 Damage
Headshots: 0

Game History
| Year 1, Spring 1, 08:00 | evac shelter | Lyra Heart began their journey into the Cataclysm.
| Year 1, Spring 1, 10:26 | science lab | Stepped into thick goo.
| Year 1, Spring 1, 10:26 | science lab | Stepped into thick goo.
| Year 1, Spring 2, 21:15 | science lab | Gained the mutation ‘Smart’.
| Year 1, Spring 2, 23:13 | science lab | Gained the mutation ‘Near-Sighted’.
| Year 1, Spring 3, 14:11 | science lab | Received a deep bite wound.
| Year 1, Spring 3, 14:12 | science lab | Recovered from a bite wound.
| Year 1, Spring 7, 14:05 | science lab | Reached skill level 8 in cooking.
| Year 1, Spring 9, 01:46 | science lab | Reached skill level 4 in electronics.
| Year 1, Spring 9, 19:22 | science lab | Consumed mutagen.
| Year 1, Spring 9, 19:22 | science lab | Gained the mutation ‘Long Fingernails’.
| Year 1, Spring 9, 19:23 | science lab | Consumed mutagen.
| Year 1, Spring 9, 19:23 | science lab | ‘Smart’ mutation turned into ‘Very Smart’
| Year 1, Spring 9, 19:23 | science lab | Gained the mutation ‘Carnivore’.
| Year 1, Spring 9, 19:23 | science lab | Consumed mutagen.
| Year 1, Spring 9, 19:23 | science lab | Gained the mutation ‘Saprovore’.
| Year 1, Spring 9, 19:23 | science lab | Gained the mutation ‘Disease Resistant’.
| Year 1, Spring 9, 19:23 | science lab | Consumed mutagen.
| Year 1, Spring 9, 19:23 | science lab | Gained the mutation ‘Weak Stomach’.
| Year 1, Spring 9, 19:23 | science lab | Gained the mutation ‘Night Vision’.
| Year 1, Spring 9, 19:30 | science lab | Injected mutagen.
| Year 1, Spring 9, 19:30 | science lab | ‘Long Fingernails’ mutation turned into ‘Claws’
| Year 1, Spring 9, 19:30 | science lab | ‘Very Smart’ mutation turned into ‘Extremely Smart’
| Year 1, Spring 9, 19:30 | science lab | ‘Disease Resistant’ mutation turned into ‘Disease Immune’
| Year 1, Spring 9, 19:30 | science lab | Gained the mutation ‘Deft’.
| Year 1, Spring 9, 19:30 | science lab | ‘Weak Stomach’ mutation turned into ‘Nausea’
| Year 1, Spring 9, 20:06 | science lab | Consumed purifier.
| Year 1, Spring 9, 20:06 | science lab | Consumed purifier.
| Year 1, Spring 9, 20:06 | science lab | Consumed purifier.
| Year 1, Spring 9, 20:10 | science lab | Installed bionic: Power Storage.
| Year 1, Spring 9, 20:10 | science lab | Installed bionic: Power Storage.
| Year 1, Spring 9, 20:10 | science lab | Installed bionic: Power Storage.
| Year 1, Spring 9, 20:10 | science lab | Installed bionic: Power Storage.
| Year 1, Spring 9, 20:10 | science lab | Installed bionic: Power Storage.
| Year 1, Spring 11, 10:34 | science lab | Reached skill level 8 in electronics.
| Year 1, Spring 12, 12:16 | science lab | Installed bionic: Thermal Dissipation.
| Year 1, Spring 12, 12:16 | science lab | Installed bionic: Anti-glare Compensators.
| Year 1, Spring 17, 04:14 | science lab | Installed bionic: Internal Climate Control.
| Year 1, Spring 23, 23:59 | science lab | Consumed mutagen.
| Year 1, Spring 23, 23:59 | science lab | Gained the mutation ‘Phelloderm’.
| Year 1, Spring 23, 23:59 | science lab | Gained the mutation ‘Wing Stubs’.
| Year 1, Spring 23, 23:59 | science lab | Consumed mutagen.
| Year 1, Spring 23, 23:59 | science lab | Gained the mutation ‘Spots’.
| Year 1, Spring 23, 23:59 | science lab | ‘Wing Stubs’ mutation turned into ‘Bat Wings’
| Year 1, Spring 24, 00:01 | science lab | Consumed mutagen.
| Year 1, Spring 24, 00:01 | science lab | ‘Long Fingernails’ mutation turned into ‘Large Talons’
| Year 1, Spring 24, 00:01 | science lab | Consumed mutagen.
| Year 1, Spring 24, 00:01 | science lab | ‘Very Smart’ mutation turned into ‘Extremely Smart’
| Year 1, Spring 24, 00:01 | science lab | Gained the mutation ‘Pale Skin’.
| Year 1, Spring 24, 00:01 | science lab | Consumed purifier.
| Year 1, Spring 24, 00:02 | science lab | Consumed mutagen.
| Year 1, Spring 24, 00:02 | science lab | Gained the mutation ‘Quick’.
| Year 1, Spring 24, 00:02 | science lab | Gained the mutation ‘Perceptive’.
| Year 1, Spring 24, 00:02 | science lab | ‘Wing Stubs’ mutation turned into ‘Insect Wings’
| Year 1, Spring 27, 18:55 | science lab | Set off an alarm.
| Year 1, Spring 27, 18:55 | science lab | Set off an alarm.
| Year 1, Spring 27, 18:55 | science lab | Set off an alarm.
| Year 1, Spring 29, 11:08 | science lab | Threw up.
| Year 1, Spring 29, 20:31 | science lab | Reached skill level 4 in first aid.
| Year 1, Summer 1, 18:14 | science lab | Reached skill level 8 in first aid.
| Year 1, Summer 1, 19:47 | field | Stepped on a land mine.
| Year 1, Summer 4, 02:07 | science lab | Worn jumpsuit (fits) was completely destroyed.
| Year 1, Summer 4, 16:08 | science lab | Installed bionic: Power Storage.
| Year 1, Summer 4, 23:44 | science lab | Received a deep bite wound.
| Year 1, Summer 4, 23:50 | science lab | Recovered from a bite wound.
| Year 1, Summer 5, 18:45 | science lab | Installed bionic: Power Storage.
| Year 1, Summer 5, 18:45 | science lab | Installed bionic: Power Storage.
| Year 1, Summer 5, 18:45 | science lab | Installed bionic: Power Storage.
| Year 1, Summer 5, 21:29 | science lab | Lyra Heart was killed.[/spoiler]

Perigrin, you may want to share that image with KA101, I think you somehow managed to attain three thresholds at the same time.

Would you mind hiding the images under spoilers?
Makes reading through them somewhat more manageable, especially when I have two posts with different characters together.

I did all of their serums one after another, in addition to drinking a metric ton of mutagen and serums.

I LOVE SERUMS, ITS MUTAGENIC AWESOME IN A CAN

I don’t see why two more survivors today would hurt:

Sorry Caconym, I couldnt get the third arm concept to look nicely, so I went with the robot arm.

Love Dzlan’s character he looks like a mix between a WWI soldier and some sort of post-apocalyptic crusader

That’s pretty good. Shame about the 3rd arm thing. Face could have been shaded maybe to show the alloy plating covering it. But overall looks good.

Those looks stunning. Keep up with that! Save a place for me!

[quote=“Rekozg, post:30, topic:5454”]My latest was just murdered this morning. Opened the wrong door trying to make a shortcut to the surface, and a turret one shot her from two tiles away. When you are carrying too much, you don’t have enough time to slam the door shut.
Little back story: she opened a lab on day 1 and moved in immediately. I thought she worked there before. All her days were spent gathering supplies from the deeper levels and learning every skill she could. She stored a lot of pulped zombie corpses in a room on the surface, what i liked to imagine was a morgue. Then she made mutagen from them.
When she died, I created my alterego and went back to take revenge. After a day long journey of running from Zombears I reached the lab. After a week of training and eating all the stored junk food, I killed the two B and headed to the lower levels. I searched for an hour in real life, destroying every turret I run across. When I finally found her corpse, her killer was gone. The damn thing gained sentience and left! The only thing what was left at the scene, is the one 9mm casing of the killer bullet - which I carved her name on.

I kinda wish we could make graves and bury the (un)dead.[/quote]
I just give any player corpses I find a viking burial

I put um in a car, get a lot of first aid, drive the car at arapid pace towards water, jump out, and throw a molotov at the car in the water

And then spend a month healing from my wounds

[quote=“John Candlebury, post:31, topic:5454”]Perigrin, you may want to share that image with KA101, I think you somehow managed to attain three thresholds at the same time.

Would you mind hiding the images under spoilers?
Makes reading through them somewhat more manageable, especially when I have two posts with different characters together.[/quote]

pmed it to him
I BROKE THE GAME

Right, haha, Male. Just an average looking survivor.

quick note, I will be taking whatever you draw and using it as a profile picture.
PS. I read the entire draw your cataclysms thread, love your work

Here’s my guy! His name is $w399er50n, and he punches things to death with his brass knuckes, with no cowardly CBM’s for crutches. He has a huge scar on the right side of his face (thats why he’s ugly :wink: )

He also drives around in a homemade green solar-powered tricycle called The Green Potato that has random flashing lights and horns strapped to it.