I will draw your current survivor!

Just what the topic says! I will draw your current survivor in my cartoony style! I may even paint them!

So what do you need to post in order to get your survivor drawn?

Well its simple:
-A screen cap of your inventory. (Sorry but you’ll have to be wearing clothes)
-A screen cap of the “@” menu.
-The bionic list (if you have bionics).

(Its better if you hide those three pics under spoilers, as it helps with the readability of the thread.)

Yep just that, you can even forge them if you want! But that’s cheating and cheating is kinda bad.

Ethan Thompson (Hs1342) and Colton Watson (Chiko)

Zoe Nakiya (Caocnym) and unknown survivor (Dzlan)

Ekarus Ryndren (EkarusRyndren)

Jordan young (Mrnocamera)

Leroy (Perigrin) and John Candlebury (as a handy comparison standard)

Lyra Heart (Rekozg)

Swepperson (Waffleeggnog)

You ought to charge for this service :slight_smile:

Le question… I’m currently using a mod so I’m using a couple of new clothes. Is that ok? :3

Of course its ok! You can use mod items if you want!

Unluckily for my wallet an luckily for you, I get mind locked when people offer to pay for my art

I need to make a new char just for this.

Also, about the money, we think the same here.

Mkay. There ye go:


No mutations and bionics so far coz I started like really far from cities and exploring/upgrading is taking ages. :stuck_out_tongue:

Great! The first survivor. I kinda forgot to ask in the first post. But the “@” menu is kinda important mostly for the gender (and profession in some cases)

unfortunately my char just died, so I recreated his gear.

I just added the @ menu link pic in my previous post. I totally missed that part. xD

This Char is into winter of year 2 so all this is legit done.




and if you really want to go into detail: The attachments for the Barrett

Some notes:
Integrated toolset I’ve always imagined as more like an extra robo-arm that can’t be used for much other than use of a bunch of tools built into it, rather than replacing your entire hand.

Eye bionics some (IR and NV mostly) would be part of a pair of retractable sunglasses installed just to the side of the eyes, hence why they’re activateable rather than passive.

I’m really lurking this topic, but…

[quote=“Caconym, post:10, topic:5454”]This Char is into winter of year 2 so all this is legit done.




and if you really want to go into detail: The attachments for the Barrett

Some notes:
Integrated toolset I’ve always imagined as more like an extra robo-arm that can’t be used for much other than use of a bunch of tools built into it, rather than replacing your entire hand.

Eye bionics some (IR and NV mostly) would be part of a pair of retractable sunglasses installed just to the side of the eyes, hence why they’re activateable rather than passive.[/quote] DAMN! That’s one badass survivor!

[quote=“Vs., post:11, topic:5454”]I’m really lurking this topic, but…

[quote=“Caconym, post:10, topic:5454”]This Char is into winter of year 2 so all this is legit done.




and if you really want to go into detail: The attachments for the Barrett

Some notes:
Integrated toolset I’ve always imagined as more like an extra robo-arm that can’t be used for much other than use of a bunch of tools built into it, rather than replacing your entire hand.

Eye bionics some (IR and NV mostly) would be part of a pair of retractable sunglasses installed just to the side of the eyes, hence why they’re activateable rather than passive.[/quote] DAMN! That’s one badass survivor![/quote]

My survivors are just NPCs next to it.

GAD DANG IT WHY MUST MY COMPUTER BE BROKEN AT A TIME LIKE THIS

Awwwwwww, I had a character who raided labs constantly and save scummed mutagen to the point where he had I think over 40 mutations. I would have loved seeing him drawn. I guess I’ll open my Linux lappy now and get a screencap of my now (legitimate) character.
Thanks for this John Candlebury. Also, your art in the Draw Your Cataclysms thread is amazing.

I would put up my character but really he just wears power armor ALL THE TIME and would practically look like a fallout character instead of a cataclysm one :confused:

Dear god. To everybody who posted with 6 torso enc. Look at Caconyms loadout. Add some headgear and gloves and you are good to go. Anything above 2 torso enc outside an icelab is a nonstarter imo.

Also, as for that 1 encumbrance. I don’t know why that is there, that is usually a zero. it changes often without me changing my worn clothes at all.

LOOK, A NON-LIZARDMAN, NON-MOBILE EKARUS:

[spoiler=Memorial File]Cataclysm - Dark Days Ahead version 0.A-795-g6c9b7be memorial file

In memory of: Ekarus Ryndren
He was a male Shower Victim when the apocalypse began.
He died on Spring of year 1, day 21, at 8:50 AM.
He was killed in a road in the middle of nowhere.

Cash on hand: $1058016

Final HP:
Head: 0/111
Torso: 36/111
L Arm: 111/111
R Arm: 111/111
L Leg: 0/111
R Leg: 111/111

Final Stats:
Str 7 Dex 5 Int 7 Per 9
Base Stats:
Str 11 Dex 9 Int 10 Per 12

Final Messages:
8:50 AM Henry Henderson reloads their Savage 111F.
8:50 AM Henry Henderson shoots you.
8:50 AM Your reinforced army helmet (fits) is cut!
8:50 AM Your reinforced helmet netting is cut!
8:50 AM From the west you hear blam!
8:50 AM Henry Henderson reloads their Savage 111F.
8:50 AM You swing wildly and miss.
8:50 AM Henry Henderson shoots you.
8:50 AM Your shredded duffel bag is cut!
8:50 AM From the west you hear blam!
8:50 AM Henry Henderson reloads their Savage 111F.
8:50 AM Henry Henderson shoots you.
8:50 AM Your duffel bag is cut!
8:50 AM From the west you hear blam!
8:49 AM Henry Henderson reloads their Savage 111F.
8:49 AM You see here a .308 casing.
8:49 AM Henry Henderson shoots you.
8:49 AM From the west you hear blam!
8:49 AM Henry Henderson reloads their Savage 111F.
8:49 AM From the west you hear blam!

Kills:
B - bear x1
Z - scarred zombie x1
O - blob x1
o - small blob x6
Z - boomer x12
d - dog x1
d - skeletal dog x5
d - Z-9 x2
O - amoebic mold x4
h - gracken x2
k - kreck x1
Z - skeleton x11
d - wolf x5
B - zombear x2
Z - zombie x202
Z - zombie brute x6
z - zombie child x48
Z - zombie cop x6
Z - crawling zombie x7
d - zombie dog x8
Z - shocker zombie x2
Z - fat zombie x33
Z - firefighter zombie x6
Z - grabber zombie x13
Z - hazmat zombie x3
Z - feral hunter x9
Z - zombie master x1
Z - zombie necromancer x2
Z - decayed zombie x14
Z - zombie scientist x1
Z - shrieker zombie x12
Z - smoker zombie x5
Z - zombie soldier x6
Z - spitter zombie x8
Z - survivor zombie x1
Z - swimmer zombie x10
Z - tough zombie x21
Total kills: 478

Skills:
bartering: 0 (5%)
computers: 4 (24%)
construction: 2 (73%)
cooking: 6 (58%)
driving: 2 (0%)
electronics: 3 (0%)
fabrication: 7 (17%)
first aid: 2 (6%)
mechanics: 3 (28%)
speaking: 1 (36%)
survival: 2 (94%)
swimming: 0 (0%)
tailoring: 4 (79%)
trapping: 0 (0%)
archery: 0 (0%)
bashing weapons: 8 (24%)
cutting weapons: 8 (32%)
dodging: 3 (37%)
marksmanship: 4 (65%)
launchers: 1 (45%)
melee: 9 (26%)
piercing weapons: 0 (54%)
throwing: 1 (19%)
unarmed combat: 2 (67%)
handguns: 0 (0%)
rifles: 2 (0%)
shotguns: 4 (12%)
submachine guns: 0 (0%)

Traits:
Cannibal
Clumsy
Forgetful
Packmule
Psychopath
Strong Scent
Strong Back
Strong Stomach
Thick-Skinned
Tough
Trigger Happy
Ugly

Ongoing Effects:
Pain (74)
Bionics:
No bionics were installed.
Power: 0/0

Weapon:
w - Halligan bar

Equipment:
a - reinforced socks (fits)
b - reinforced combat boots (fits)
c - reinforced boxer shorts (fits)
d - reinforced tactical gloves (fits)
W - radiation biomonitor (20)
e - reinforced wrist watch
f - leather body armor (fits)
g - reinforced tactical dump pouch
h - reinforced tactical dump pouch
i - reinforced wearable flashlight (200)
j - reinforced leather belt
k - reinforced leather belt
l - reinforced kevlar vest (fits)
m - reinforced chest rig (fits)
Y - holster
n - ripped military rucksack
o - reinforced bandana
p - reinforced sunglasses
q - reinforced safety glasses
r - reinforced cotton hat
s - army helmet (fits)
t - helmet netting
L - ripped duffel bag
K - tattered duffel bag

Inventory:
V - BB gun
P - BB (200)
U - binoculars
Q - coffeemaker
G - entrenching tool
z - glowstick (1400)
B - flare (150)
D - heat pack [3]
O - butcher knife
A - lighter (85)
u - lighter [3] (100)
E - matchbook [3] (20)
I - leather backpack
y - human flesh [4]
x - nicotine gum (10)
: - vitamins (266)
X - CQB Monthly
S - Trap and Field
F - knife fighter’s notes
T - Shotguns: The art and science
v - thriller novel (20)
H - 2.5L canteen [2]
! - copper tubing [2]
Z - plastic jerrycan
N - wire
J - charcoal (10)
R - scrap metal [18]
M - long string
C - thread (100)

Lifetime Stats
Distance Walked: 39 Squares
Damage Taken: 236 Damage
Damage Healed: 0 Damage
Headshots: 1

Game History
| Year 1, Spring 1, 6:00 AM | evac shelter | Ekarus Ryndren began their journey into the Cataclysm.
| Year 1, Spring 2, 12:38 PM | house | Consumed purifier.
| Year 1, Spring 2, 12:38 PM | house | Became addicted to mutation.
| Year 1, Spring 4, 3:54 PM | road | Received a deep bite wound.
| Year 1, Spring 4, 3:55 PM | road | Recovered from a bite wound.
| Year 1, Spring 5, 1:02 PM | road | Received a deep bite wound.
| Year 1, Spring 5, 2:33 PM | grocery store | Recovered from a bite wound.
| Year 1, Spring 5, 2:48 PM | field | Caught by a beartrap.
| Year 1, Spring 5, 6:50 PM | road | $s $s became hostile.
| Year 1, Spring 6, 7:24 AM | road | Ben McClure became hostile.
| Year 1, Spring 6, 8:00 AM | field | Worn trenchcoat (fits) was completely destroyed.
| Year 1, Spring 6, 9:50 AM | road | Received a deep bite wound.
| Year 1, Spring 6, 9:58 AM | road | Recovered from a bite wound.
| Year 1, Spring 6, 11:26 AM | field | Worn long-sleeved shirt (fits) was completely destroyed.
| Year 1, Spring 6, 11:37 AM | sporting goods store | Received a deep bite wound.
| Year 1, Spring 6, 12:25 PM | pharmacy | Recovered from a bite wound.
| Year 1, Spring 8, 3:41 PM | field | Received a deep bite wound.
| Year 1, Spring 8, 5:59 PM | road | Recovered from a bite wound.
| Year 1, Spring 9, 7:29 AM | house | Became addicted to caffeine.
| Year 1, Spring 11, 5:30 AM | sporting goods store | Killed a delicious-looking innocent, Dr. Hylke van der Schaaf, in cold blood.
| Year 1, Spring 11, 6:15 AM | clothing store | Killed a delicious-looking innocent, Kayla King, in cold blood.
| Year 1, Spring 15, 9:22 AM | park | Evelyn Butler became hostile.
| Year 1, Spring 15, 4:13 PM | road | Killed a delicious-looking innocent, Nathan Lewis, in cold blood.
| Year 1, Spring 16, 9:12 AM | cathedral | William Allen became hostile.
| Year 1, Spring 16, 3:00 PM | road | Caught a cold.
| Year 1, Spring 16, 6:24 PM | field | Christian Stewart became hostile.
| Year 1, Spring 16, 7:33 PM | road | Jasmine Russell became hostile.
| Year 1, Spring 17, 6:32 AM | road | Mia Bailey became hostile.
| Year 1, Spring 17, 6:44 AM | field | Ayden Coleman became hostile.
| Year 1, Spring 17, 1:21 PM | road | Killed a delicious-looking innocent, Carlos Brooks, in cold blood.
| Year 1, Spring 20, 4:36 AM | house | Got over the cold.
| Year 1, Spring 20, 4:24 PM | bank | Set off an alarm.
| Year 1, Spring 21, 8:48 AM | road | Henry Henderson became hostile.
| Year 1, Spring 21, 8:50 AM | road | Ekarus Ryndren was killed.
[/spoiler]

I HAD SUCH GREAT PLANS, SO MANY. BUT APPARENTLY A BULLET TO THE BRAIN IS DEADLY!

The first two survivors:

Ethan Thompson (Hs1342) and Colton Watson (Chiko)

I think Ill aim towards doing two survivors every day, I may get burnt-out otherwise.
I will also take a few artistic liberties on most designs, like I already did with those two.

That’s just awesome! I wish I could draw better things than just stickmen. xD