[quote=“Azrad, post:1462, topic:339”]For most part, I tend to try to look at the NPCs first before we get in talking range. If they’re not armed well enough to kill me, I kill them (or if they’ve got skills to teach, I try to get those before killing them). If they got weapons that might be a problem, hit them at long range, or make sure I always carry one or two molotovs. Especially if they have a flamethrower. The ones that try to rob me are kinda buggy; they’ll begin the process of taking my items, I can keep on attacking them and they don’t seem to attack back. If I wanted to make extra sure for those robber types, I just zap them with a tazer and then maul them to death.
If they’re running from me, I try to lure them into a town if one is nearby, so the zombies can maul them.
Also, they don’t turn hostile if you drop a rag on the tile they’re standing on and set it on fire. The ones at the refugee center are even crazier, as they’ll step out of the fire and then try to go back to their initial spot that’s still on fire.
And for the ones who suddenly pop in labs. If you manage to persuade them to join you, then you can push them to a dissector and they won’t turn hostile. If they’re still alive, push them out and then push them in again.
Man… looking at that, my psycho cannibal character is kinda an asshole. He’s also set for the winter with all the amoral aspic, jerk jerky, and dehydrated human flesh he can eat.[/quote]
:l