As it stands now, if you don’t pick the Hobo starting profession you are kind of dumb. All you have to do to survive the addiction is drink your whiskey until you secure a house or two with a bed and pots and pans and some clothes, stockpile clean water and strawberries/blueberries, go cold turkey and sleep off the delirium/shakes and then the inevitable cold/influenza. After about a week you’ll be fit to fight with a build that now has 4 penalty free trait points.
In earlier builds the Hobo profession didn’t start with whiskey, this made the profession much more terrifying as you had to secure the starting houses (with their precious pots and pans and water) under the effect of delirium tremens/shakes. That definitely made the four points a hard fought victory, particularly if you have a glass cannon build like I do (starting intelligence 20).
The Prostitute profession, with the same +4 point bonus, has a MUCH greater peril, because if you don’t secure stimulants with the first 12-24 hours you will most certainly die from cardiac arrest. This is so dangerous for a glass cannon build, which is forced to rush drug stores/hospitals in high heels that I actually would ask the devs to maybe tone DOWN the difficultly of the prostitute. Never asked for lowered difficultly yet lol