These seem really easy to implement so lets go nuts with making them, but try to keep them balanced. I know I like taking mechanic profession just because it starts me off with a weapon and some books, two things I’m always on the lookout for ingame. That, plus the belt rig, make it worth the two points in my opinion. 3 points to start with a gun and ammo seems to be a little excessive.
Stitching more than just wounds.
Start with fitted dress/suit depending on sex (Would only be balanced if the Dress was made better because right now the Suit is superior)
start with a handful of rags, leather patches, a pair of scissors, and a sewing kit, maybe a ‘Sew What?’ book. Useful for crafting your own starting outfit right off the bat. Cost perhaps 2 points?
Start off already injured/infectious bite’d, but spawn a corpse with minor loot in your starting shelter. Simulating that your sheltermate turned into a zombie, or decided to try and kill you for some other reason. 0 points.
You’re here to kick ass and chew bubblegum and the whole world’s out of gum.
Start out in tattered leathers with sunglasses and/or bandanna and some sort of minor weapon like a nail board, but NPCs will always either flee or attack you on sight, and will never talk to you. Perhaps 2 points, because most people I talk to kill off all NPCs sooner or later anyway and don’t bother boosting speech/barter in the least, plus NPCs are currently a bit rare. If social characters and leaders become more viable down the road, the price could go down.
Without many useful skills anymore (Nobody much cares if you can juggle liquor bottles while pouring drinks) you just start out with a few bottles of booze and your uniform, a suit. 1 point.
College student: The cataclysm is no reason to stop your learning. Spawn with high level books and a backpack. 1 point.
Doomsayer: You’ve been telling people this was going to happen for years and nobody believed you.
Get a tinfoil hat and a can of beans, perhaps tattered and ill fitting clothing. 0 points
Not much has changed in the cataclysm, you’re just as likely to split zombie skulls as you are tree trunks with your trusty axe.
Start with a wood axe and wood saw, jeans, boots, and someone would have to make a flannel shirt. 1 point.
As it turns out, hanging out in the woods with a gun is a good way to survive a disaster like this.
Spawn with a basic firearm and a pittance of ammo, and a rabbit snare trap. Single barrel shotgun ought to do nicely for 2 points. Not sure what kind of clothing to start with though.
The harder I think about professions the more I think more items need to be coded in, so adding content so you can add content I guess would be a bit much to ask for.