But human anatomy can only create so much bite force before it would destroy itself, and I don’t think it could get through much armor before reaching that point, even without pain. Regular zeds only have minimal alterations, right?
Now, hunters would probably have significant jaw mutations that would make their bites far nastier.[/quote]
I could see hunters, brutes, tanks, and grabbers having mutated jaws and/or claws to do bonus damage. Rot-weilers, Z9’s, and Zolfs should have very strong bites as well, Canines have extremely strong jaws.[/quote]
Really make special zed-dogs, already some of the most annoying and dangerous critters in DDA, more dangerous? Y/N (capitals required)
Brutes and tanks are more the blunt force than the jaws & claws, but hunters and grabbers might justify upgrades.[/quote]
Once they get zombies mutating over time, seeing even stronger basic zeds shouldn’t be a problem. Kind of like how Zolfs start showing up a few months in, after you’ve learned a little about combat.