[quote=“KA101, post:5, topic:7739”]I thought that avatar looked familiar.
You’ll probably need a “broken [animatronic]” item, where [animatronic] is the name of the “living” version; can be reverse-engineered from the current robots, I’d imagine.
One thing: if you want this merged into mainline, you’d need to DDA it up a bit, as we have rather a lot of Suspiciously Similar IP already. Perhaps change up the critters (animatronic moose, anyone?) and I wouldn’t put much effort into replicating the floor plan. (A security room that’s sealed from the inside, with a human corpse next to a broken console, ought to suffice.)
Basically, not so much “replicate FNaF” as “OHSHIT goo got into the animatronics”.[/quote]
I’m not entirely sure how to add it. Just make an item .json and it will work? Or do I have to make something more specific?
I could probably buffer it out by making it so there is are a ton more different animals. That could help with the spawning more than one of the same thing too.
Just the anamatronics.
I thiiiiink due to how I added the building that spawns them, there are both normal pizzeras that don’t have them, and ones that do have a chance to spawn them. I’ve encountered quite a few empty ones. Still ideally I will update this mod later so an entirely different building called, say, “Bankrupt Pizzera” spawns. Then you can be the judge of wether to enter them or not.
Besides pizzera’s are pretty boring by default, that’s why I thought it was fine to add them there.