First off, thank you for making this. I love mods that add stuff, and this appears to do that in abundance.
Maybe now I can finally go 5 days in PKās rebalance without getting mutilated by an ant, or a moose.
I am having problems, though.
The error message at character generation says that there are too many mandatory overmap specials (It says 101>72, so unless Iām misreading it, the game can only spawn 72 types of things like Labs, FEMA camps, and whatnot). What this means in practice is that it cannot spawn the Bio Weapon Labs, which are sort of essential to the Bio Weapon scenarios. Do you happen to know how I could dictate which overmap specials spawn? Iāve already tried putting Cataclysm++ first on the mod load order (well, second since everything needs the core content) and still canāt get the game to generate a Bio Weapon Lab at the start.
Another problem is that I canāt seem to save a world that has Cataclysm++ without the game crashing. The only details I can really give you on that are that when I try to save with Shift+S as soon as I press āYā a Windows text box appears saying āCataclysm.exe has stopped respondingā, then when I close it the game shuts down. I can reload the game and the world is there as though it saved, but when I try to load it, the same thing happens again.
It may have been fixed with the most recent changes to the mod, I havenāt tried it as of typing this. I was using the 0.C 6017 Experimental with the tiles. I also tried it on a world with only the core content and Cataclysm++ enabled so it canāt be conflicting mods.