Ok. For it to be addressed then other people would need to report how it works or doesn’t on their computers. I need reports from other computers using other versions of Windows in order to see where the problem could possibly be.
Why not let everyone choose the screen size? I like it to look as much as possible game terrain, something like 40x30 aprox. for example.
It does not fit with optimal font size. There is a comfort limit posed by the properties of human eyes, resolution, size of the screen and the distance from where it is viewed from. Plus, it ruins atmosphere in the game, it slows down the game, it makes some things looks ugly and some game mechanics unbalanced. There is no 2D top-down view game in the whole world with that many tiles. Even if it was possible it would be like printing newspaper on a postcard.
Why is it you want bigger terrain? So you don’t have to use “look around”? It makes driving easier? It looks better? What is it?
1.) Modify ./data/options-mfc.txt and set your desired viewport size, then make a screenshot of your whole desktop with the game running and post it here.
2.) Set viewport back to 17x17 and modify ./data/fontdata-mfc to use 18x18 font size, then tell me if that’s better.
In Rev44 the game works very fluid, in this version I've noticed that after save a game, to be loaded later, appear sudden CTD when I approach the edges of the map, it will be a bug? This happens more and more often to load the game again after each CTD to have to cancel and start a new game.
What is CTD? Did you copy your old save folder or started a new game?
When crossing map border there is a short pause when the game saves the old map and loads a new one, you should see the message “CROSSING REGION BORDER”. It is normal and is the same in both versions. It should not happen more than once unless you are going back and forth across the border.
To properly compare the speed you need to test both versions with the same settings and game state. Delete save folder and start a new game, use the same viewport size as you did with older version you are comparing it with, or better yet use default size of 12x12 for both. Run around for a few seconds just after you started a new game and then tell me do you notice the latest build runs faster. Or you can take a stopwatch and measure how long it takes a character to run along the road across 10-20 overmap tiles, that’s what I do and it would be really helpful if you can measure it like that.
I'm started to used jump and push and is very fun and useful, great adittion
Good. With enough melee skill you will be able to stun monsters more often and push them further away. However if your strength drops down the power of kick/push will decrease too regardless of skill level. You can also push away monsters by pushing furniture on them. You can slam them against a wall or against other monsters. When you push monster against other monster they will both get damage.