It’s a result of relatively simple car physics. Going around it would require either a flat nerf on engines or some non-obvious solution that no one described in detail yet. Also, what do you mean “too fast”? Stopping from full speed is quite dangerous even now. Accelerating to full speed is less risky, but not safe either.
Sudden slowing with cars should make a breaking sound.
That's not a bug or oversight, but a feature request. Not hard to implement so someone might do it. Eventually.
Poisoned by giant wasp but also drugged with codeine. Still "You're suddenly wracked with pain!" but no pain gained (still 0).
It's kinda hard to design a good message for those. I don't think painkillers are supposed to make you totally immune to pain, just numb it down so you don't really care.
And even those painkillers that totally numb pain still have to use regular painkiller mechanics. There could be some sort of pain-vs-painkiller grading system, but it would have to be included in all pain-related messages.
[quote=“i2amroy, post:4, topic:8036”][quote=“latogato, post:1, topic:8036”]I found a science lab, I had to jump down from the stairs, there was an ant colony under the lab surface.
I killed a zombie technician close to an artifact surrounded by piles of rubble. I had to clear up the rubble for the drop.[/quote]
These two are intended.[/quote]
I think the rubble part wasn’t “digging artifact out” but “zombies dying on rubble get buried inside”.
That’s a relatively low-priority problem without an easy solution, so it wasn’t fixed.
Fun fact: you can smash and butcher buried items.